DAOUJEI

Building an animation series- DAOUJEI

By Vivianne Serendipia


Overall Description

World building


DAOUJEI is a far off planet existing only in our imagination. A world that explores the mysteries of magic alongside the hard science of technology. Magic and scientific advancement go hand in hand. 

But there is more to Daoujei then the soothing pulses of magic and warm hum of electricity. There is light and life, beauty and majesty. Mountains that reach into the clouds and you never see the tops, they just go on forever. Forests that create the magic of a sunset all on their own; red, yellow and beautiful oranges. Speaking of sunsets, with a cyan sun drifting across the skies to dip below the horizon, streams of deep purple and vibrant blue streak across the sky. Nature’s paintings with no words to truly describe the majesty they present. There are lush greens and pale yellows, DAOUJEI is a land of color.

There is a darker side to

Business plans get compressed to an elevator pitch; life
advice becomes proverbial wisdom only if it is sufficiently concise and
catchy. And anything that needs to be remembered has to pass through the
inherent Lasso of memory

as well, earth that falls away into nothingness, lagoons forever enshrouded in fog, and depths to oceans that exist only in the deepest, darkest black. Death and the darkness that follows roams, never to be truly defeated and only hoped to be kept at bay. is world unlike any other, a world with a thousand stories and one. Live. Die. War. Peace. It is all possible on DAUJEI

Building an animation series- DAOUJEI


Overall DescriptioN

BY Vivianne Serendipia


DAOUJEI is a far off planet existing only in our imagination. A world that explores the mysteries of magic alongside the hard science of technology. Magic and scientific advancement go hand in hand. 

But there is more to DAOUJEI then the soothing pulses of magic and warm hum of electricity. There is light and life, beauty and majesty. Mountains that reach into the clouds and you never see the tops, they just go on forever. Forests that create the magic of a sunset all on their own; red, yellow and beautiful oranges. Speaking of sunsets, with a cyan sun drifting across the skies to dip below the horizon, streams of deep purple and vibrant blue streak across the sky. Nature’s paintings with no words to truly describe the majesty they present. There are lush greens and pale yellows, DAOUJEI is a land of color.

There is a darker side to DAOUJEI as well, earth that falls away into nothingness, lagoons forever enshrouded in fog, and depths to oceans that exist only in the deepest, darkest black. Death and the darkness that follows roams Daji, never to be truly defeated and only hoped to be kept at bay.

DAOUJEI is world unlike any other, a world with a thousand stories and one. Live. Die. War. Peace. It is all possible on DAOUJEI.

World Map

Redish Orange – Uros

Green – Nainen

Purple – Land of Fog

White and Green – Kuratfall

Gray – Doan Islands

Geographical Map

Blue – Rivers

Black Points – Mountains

Black Streaks – Snow and Tundra

Green – Forests

Green and Pink – Jungle

Green and Orange – Grassland

Orange – Desert

Pink – Tropical

Core Narrative 1


  • Audience? Target Market?
    • Open to target
  • How do they engage?
  • TV, Film, Video Games (targeting TV audience)
  • Follows a young man, Remikai Kila, in the military on Uros when the Volura Hunts start in his conflict between his job and his family and romantic interest. How will he balance a job that he loves and the family he loves. Remikai is there the day tragedy struck, Thana, killed the High Lord Aidan. He was there, he saw everything that happened and everything that came after. He was on duty, it was a day like any other day until it wasn’t. One moment they were strolling down the street as the High Lord made his way from his residence to the stables to go for his usual morning ride when suddenly, out of nowhere, an invisible shock wave passed through the group flinging them out in different directions. When everyone had recovered, they discovered High Lord Aidan impaled on a pitchfork, dead. Everyone begins to panic, but there is nothing to be done. It is eventually discovered that the now dead Thana lost control of her magic resulting in a shockwave as it was all expelled from her body. The new High Lord, Mavak, Aidan’s son, is furious that magic is the cause of his father’s death, thus starts the Volura Hunts. Follow Remikai as he struggles to save his family and loved ones from under cover within the military. Watch as Remikai makes the ultimate sacrifice to ensure his family’s safety.
  • Remikai Kild old military officer in the Royal Guard who struggles to make the right choices even if it means going against the laws he has been serving under his entire life. 
  • To help his family escape being slaughtered during the Volura Hunts.
  • To maintain the bonds of love over the honor and pride of duty.
  • He values everybody else’s life above his own. Self-sacrificing.
  • High Lord Mavak is the main villain of the story, looming over all the horror that occurs.
  • The up close and personal villain is the Royal Guard Tiente, second in command of the Guard, Daidar Mallian. Tiente Mallion has been in pursuit of power his entire life. He also has always had a dark side, a sadistic nature, and with the rise of the Volura Hunts he finds himself thriving in the chaos, finally having a release for all of his brutal and cruel appetites.
  • they is following the rules laid down by the High Lord, what the High Lord says goes. He finally has a legal way to pursue his perverted desires while also climbing the ladder to more power. Down with the people who always looked down on him, down with the people who flaunted a power he couldn’t have in his face. They all deserve to be punished for having what he can’t.
  • Leani Kila, Remikai’s youngest sister who is more like his daughter since he raised her from the age of five. She is a sweet soul full of innocence and joy. She is Volura with earth and light affinities.
  • Shula Kila , the middle sister of Remikai with a deep anger at the world and what it has taken from her. The only person she shows any softness with is Leani. She is an accomplished Volura with the affinities of fire and healing, not that anyone knows. She doesn’t trust anyone so all anyone knows of her is that she is works for an accomplished blacksmith.
  • Jana Kila, Remikai’s oldest sister. She is the rock of his world. His guiding star. She has no real power or talent unlike the younger two. She has a minor affinity for runes, but magic doesn’t come easy to her. Her real power lies in her empathy. She is married with two children, a girl and a boy.
  • Tan Nekoba Remikai’s new trainee in the Royal Guard, insatiably curious, looks up to Remikai, rule-follower, light-hearted.
  • Matu: the capital city of Ramall and at this point in history the central point of power for Uros. It is town settled on the edge of the Peka Upe River in the rolling hills between the Sunset Forest and the Orken Desert.
  • Mirpaci Castle: the Royal residence, situated on a high hill overlooking the town of Matu.
  • Upe Port: the port where all the river boats and vessels are kept, where the Peka Upe meets Matu.
  • On the verge of a promotion in the Royal Guard, Officer Remikai Kila has the death of the High Lord on his watch and enters the reign of High Lord Mavak with a new trainee on his heels; but when the Volura Hunts are established he must sacrifice his honor and pride to stop High Lord Mavak and Tiente Mallion from finding and killing his family because of their use of magic. 
  • Visually, Episodic
  • Visually telling this story really brings the audience into the world in a more intimate way with an intimate spy fantasy thriller of a story. It takes advantage of the medium by showing the audience the subtleties of magic, the horrors of humanity and the strength of family. The visual element allows for pauses where true emotion is given the time to breath.
  • Limited Series TV Show
  • Gives a big stage and potential big audience while telling a smaller story. Draws in the audience that doesn’t want to invest in seasons upon seasons of a show. Gives an intimate entrance into the world of Daji, or an intimate exploration of world they are already invested in.
  • Explores the origins of the women who escaped to Nainen. You might even get a slight mention of some characters first introduced in the book series during the initial offering.
  • It is a one off.
  • Has the potential to be anthology, exploring the smaller stories of the men who sacrificed themselves to save the women they love.
  • It could shift to Digital series, think Netflix/Amazon Prime/Hulu, or Social media series, with Facebook/YouTube/Instagram

Enter Bizzaro World: Book Series

  • Audience? Target Market?
  • open until rather of time publish
  • Reading, Social Media, Digital Series (targeting readers)
  • Follows Adira Skymae, as she navigates magic and the unknown continent of Nainen. Adira arrived on Nainen seven years ago, as a nine year-old girl, under the care of her aging grandmother. When her grandmother dies her world is thrown into chaos. With the threat of Uros still lurking in the background and being truly alone for the first time in her life, Adira has no idea what to do next. All she knows is that she doesn’t want to waste her life sitting around Zaloha doing nothing. The only reason she stayed in the first place was for her grandmother. Now that her grandmother is gone she is free, for the first time in her life, to do what she wants. When an opportunity is presented to her to join the Collectors, a group of people devoted to rescuing as many women from Uros as they can, she takes it. Follow as she explores new places, meets new people, makes enemies and learns what she is truly capable of.
  • Adira Skymae is a sixteen year-old girl who has the true horrors the world has to offer. She had always been close to her family which made the death of her parents and older sister in the Volura Hunts on Uros all the more tragic. She managed to escape with her grandmother, Tallis Ethelind, to Nainen as a nine year old. While she has seen and lived through much she is still constantly hounded by a desire to do, to act. She simply wasn’t made to sit still. When her grandmother dies, seven years after settling on Nainen in the initial settlement Zaloha, Adira’s fragile peace is broken, but at the same time a world of opportunities opens up to her.
  • Adira has the need to prove herself, to prove she is capable and able to perform whatever is asked of her. She needs to save others as she was once saved.
  • Adira’s emotional need is to get rid of her crushing loneliness and find new people who care.
  • Adira’s fatal flaw is that she jumps in without thinking of the consequences. She acts first, often without thinking. She is headstrong and stubborn with an inability to admit she was wrong.
  • The big overreaching bad guy the leader of Uros, Lord Mavak.
  • The smaller more close to home villian of the story is, Lorelai. Also known as Tanthro Lorelai. She is an instructor within the Collector group, she helps train the new recruits for their future missions to Uros. While the group is focused on rescuing women from Uros, Lorelai has established a small faction of her own who don’t just rescue women, but kill, torture and murder the men on Uros, even some on Nainen, in revenge of the atrocities committed on her during the Volura Hunts. 
  • Lorelai believes she is in the right because of the atrocities the men did to her, her family and all the other Volura on Uros. She believes that all men are innately violent against women and should be killed or subjugated for the purpose of the continuation of humanity.
  • Tallis Ethelind – Adira’s grandmother. Adira’s moral compass. She is/was the cooling balm to Adira’s fiery spirit.
  • Aimee Marason – Female (66) Becomes one of Adira’s closest friends during collector training. She is soft spoken, but fierce when it comes to protecting those she cares about. A bit of a push over, often gets lost in the shuffle.
  • Tate Camden – Male (55) Adira’s closest friend, they meet on their way to Goya for training. Boisterous with a very sarcastic sense of humor. Hides his true feelings behind smiles and laughter. Often met with disdain initially due to the tensions created by the men on Uros. One of the older men on Nainen due to the escape from Uros.
  • Zaloha: The largest and first settlement of Nainen. On the main continent of Nainen in the tropical southern portion. Think Hawaii: beaches, palm trees, coconuts, with temperate weather and clear blue waters, and the occasional volcano.
  • Goya: Island of the southern coast of Nainen. Specifically the emerging settlement of Nadovel, the headquarters and first outpost for the Collectors.
  • Nietsie: The southern territory of Uros ruled by Lord Temen. Specifically the northern coast then heading into the Great Divide, Divisive Mountains.
  • On the verge of entering adulthood, Adira Skymae, a headstrong, sixteen year old girl, has an opportunity to join a group known as the Collectors and leave peace behind in search of adventure with new friends by her side; but when she discovers a dangerous splinter group within the Collectors, she must remember that she isn’t alone and together with her friends she must stop Lorelai and her group in their tracks.
  • It will be a written story.
  • This medium makes sense for this story as it allows us to get inside of Adira’s thoughts and see the world through her eyes. It is also a medium that will reach our target audience. It takes advantage by truly allowing the audience to see where the protagonist is coming from and why they are doing what they are doing. It also the first foray into the world of Daji many of the audience will have and having it in away where the world is formed in their imagination truly allows them to connect to our story and by proxy the storyworld.
  • Self-distributed on Amazon Prime and any other platforms with free self distribution.
  • It doesn’t cost any money thereby meeting the requirements of our initial offering. Therefore any money we make will go straight into our pockets as we had no initial costs to cover. It takes advantage of the no cost way of getting our product out there, of gaining audience.
  • Storyworld Reveal along with a major group exploration. This story with also cover some of the origins of how the society on Nainen was established. It will reveal what the world of Daji looks like with close looks at Nainen and Goya specifically. It will also go in depth into the way the Collectors operate and what they do, how they do it and how and why they were formed.
  • Series
  • Serialized
  • Not really an opportunity to shift so much as an opportunity for free marketing and additive comprehension into the characters of the story. East Coast Extension marketing campaign on social media. Creating social media accounts for the major characters and posting things as if they were posting them. Provide a link on where to find the book.

Core Narrative 3


Grande Success:

  • Story
  • During the 33 year period of battles that occurred between the men of Uros and the people of Nainen, there was communication between the men on Uros being intercepted by a small group of people on Uros.  These people were a part of the Collectors and they found themselves being sandwiched between the men from Uros’ base camp and the homes of the people of Nainen. They would intercept the men of Uros’ radio communications and provide any information that they received to the leaders of the Collectors, Zaloha, and the Explorers.  
  • Our story takes place in the final year of the war, over the course of 12 days when a young man named Ellis intercepts important information regarding when, where, and how the men of Uros are going to attack the major capital of Nainen, Zaloha, and overpower the people of Nainen once and for all.  Many messages overlap the transmissions so Ellis must decipher and decode what each one is in order to piece together any useful information instead of just someone requesting more wine to be sent to Camp A.
  • We hear the discussions that occur inside of a hidden/secret bunker where the group of Collectors are set-up with their gear and we hear the radio transmissions that come through.  We’re following along with Ellis and how his interceptions and decoding could lead to the people of Nainen being two steps ahead of the men of Uros’ surprise attack.
  • Ellis: __ years old man, is a Collector who works as a transmission interceptor, mother was killed by the men of Uros in year 15 of the 20 year war, father is fighting against the men of Uros in the 20 year war
  • Ellis must get the information that he receives to the leaders of the Collectors, Zaloha, and the Explorers before the men of Uros attack Zaloha.
  • Ellis wants to defeat the men of Uros and make sure that no more innocent people are killed because of his mother’s death.
  • Ellis is too impulsive.  Once they finds out a bit of information,they wants to tell everyone about it even if they heard it out of context or he doesn’t have the full story. they too invested into his job that they takes every lead that comes they way due to his Emotional Goal. they been wrong / made mistakes in the past about information and he’s somewhat of a loose cannon.
  • Marc: __ years old man, is a Collector who works as a transmission interceptor, Ellis’ best friend, his mother and him live in Nainen but his father fights for Uros (Ellis doesn’t know about Marc’s father), he tries to encourage Ellis to follow loose leads and doesn’t want him to blab about the leads that he’s actually correct about
  • Marc is angry at his mother for leaving his father and for taking him away from Uros. Marc doesn’t want his father to get killed if the people of Nainen attack the men from Uros first / foil their plans.
  • Savah: __ year old woman, is a Collector who works as a transmission interceptor, ends up being an orphan because both of her parents were killed within the 12th year of the battles, cares about Ellis
  • Aliya: __ year old woman, leader of the Collectors (trains the transmission interceptors, determines what information to send to the leaders of the Collectors, Zaloha, and the Explorers
  • Jayce: __ year old man, Ellis’ father, soldier for Nainen
  • Hidden/secret bunker where the Collectors intercept transmissions from the men of Uros.
  • Camp on the outskirts of Zaloha where soldiers, including Jayce, are located. One of several camps for soldiers.
  • The War Zone where a major battle occurred in year 3 of the 20 year war and where the men of Uros’ base camp is located.
  • On the verge of being overpowered by the men of Uros, Ellis, a young transmission interceptor, receives information that could change the course of the war and save thousands of lives, including his father’s.  But, when his best friend makes his colleagues turn against him, he must remember that in order to save innocent lives, he must persevere through the battle occurring at his doorstep in order to stop the battle that’s occurring across the street.
  • Podcast
  • Because radio transmission are purely audio, why not follow that same trend and make a show about radio transmission be purely audio as well.
  • Apple Podcast
  • iTunes is automatically installed onto all Apple products, therefore, Apple Podcast is readily available to millions of Apple product users.
  • Character Reveal: The leaders of the Collectors, Zaloha, and the Explorers
  • Anticipated Showdown: Between the people of Nainen and the men of Uros
  • Storyworld Reveal: Battlegrounds of the 20 year war

Core Narrative 4


All In: Independent Film

  • Targeted Audience
  • open to year olds people
    •  
  • Digital Apps (e.g. Vimeo, YouTube, Inexpensive/Free Film Festivals).
  • Triech starts off as any young girl playing with magic and enjoying life, and soon she recognizes her place in the world as a second class citizen. She is the weaker of the two genders, a sort of underdog. She lives in the land of Notwen where girls aren’t allowed to attend school. Triech’s past time is learning how to master the use of her magic, a god given ability. She also experiences the inequalities of being a girl in Notwen. 
  • Triech meets Dahl, an older man and computer tech.  The two secretly become close friends because of Dahl’s attraction to her. He convinces Triech that she is smart and that he accepts her for who she is. He leads her to isolation and then rapes her.
  • In an act of rage and despair, Nathal launches an attack on the women of Volura in an attempt to find the woman who killed his father. By targeting the women of Volura, they have no choice but to flee the country.  Women and children were driven out of the land. During the night when women and children are escaping the land, Triech meets a young girl who is also making a desperate attempt to flee the wrath of Nathal . The two girls feel an immediate connection, because they are both Volura. 
  • The two girls connect in a way that their lives depends on the other to survive the escape of Nathal. They lean on each other for safety and guidance and comfort. They have joined other women who have escaped Notwen. They will later land in Nainen, where other women and children have already escaped to.
  • During the escape, there are refugees who have also hidden in the trenches of grass and trees, sharing stories of each of their escapes. Here is where Triech tells the young girl that she killed Dahl. The young girl informs Triech that she too was raped by Dahl, and they form a bond out of fear. They must accept that their lives will never be the same. 
  • The girls have been on a very long journey and they stop in a forest to rest. While sleeping, the girls are awoken by an army of men from Uros, who eventually capture Triech, while the young girl escapes. Triech is alone and even more fearful, because she knows she will die. 
  • While in captivity, Triech is lonely but then finds inner strength, and while doing so, she reflects and realize that she holds power and her confidence grows. She remembers being a young girl growing up in Notwen and the power of her magic. She sits alone and exercise a ritual that she once learned as a young girl. She began training her mind, spirit and magic to prepare herself for an 
  • Triech devises a plan to escape. She kills several of the army’s men with her magic, while helping other captives to escape, and the journey continues, until she reaches the land of Nanien.
  • Triech Tast (upper-class; Kutor (Righteous) also part of Volura tribe) who kills Dahl Dobbins, an A.I. Specialist, after being raped.
  • Triech is 13 year-old girl from Notwen, Uros and later escapes to Nainen, in an attempt to escape from being captured by the army. 
  • Triech wants to feel safe and comfortable. 
  • Triech is afraid and lonely when she escapes, but she knows she can never go back to her home of Notwen.
  • Nathal Dobbins and Notwen’s army.
  • It’s believed that Triech should be captured and killed for the sin of killing Dahl Dobbins.
  • Dahl Dobbins, the man who raped Triech Tast.
  • Young girl in the forest, who was also raped by Dahl.
  • Nathal Dobbins – Dahl’s son, who set out to capture the girls.
  • Notwen, Uros (Triech escapes from her native land).
  • Forest  (this is where the girls hide, when fleeing Notwen).
  • Nainen (the land in which the girls arrive).
  • On the verge of flourishing into a young woman, Triech is raped by Dahl and must flee from her homeland of Notwen after killing him; but when she is captured by The Notwen army, Triech must remember that she has magical powers which she uses to escape the bondage and flee to Nainen.
  • This medium is a great way to attract young moviegoers. The medium also offers the seven fence post structure along with great entertainment allowing the audience to understand the storyworld prior to engaging in other mediums and platforms.
  • This platform makes sense financially for both the audience and the investors. The platforms are free allowing for mass consumption. 
  • This story helps the viewer to understand the life of two young girls who must flee their homeland for their own safety. Friendships are formed. Families find solace and comfort in one another. The protagonist realizes her own strength and she uses that to make this long dreadful journey. 
  • One-Off Story

Core Narrative 5


Venti Failure: Graphic Novel

  • Audience? Target Market?
  • open to all marketing target
  • Graphic Novel
  • This is a time where many people lose their loved ones. Most of them are young girls, and it seems to happen in Uros the most. So the people of Uros believe the people of Nainen have manipulated their loved ones into going to their continent using magic. Some say this is the price Uros must pay for what they did to women in the past. No one knows that the true reason behind the disappearences is the Korru, the dark magic users, who gets their power from blood sacrifices.
  • There are an orphan brother and sister who live in Uros. The brother’s name is Merak (24yrs) and his little sister’s name is Seral (68 yrs). They live their life doing hired cleaning or any work they can find. Anything to get enough food. They both know basic magic, self-taught, and they live in Uros. Merak decides it is safer to never use magic again due to the current climate.
  • One day Merak comes back from his day of work to find his sister hasn’t. He looks for her everywhere, not only where she works, but also where she used to hang out, but there is no sign of her. Merak is terrified and worried for her, and angry at himself for not taking good care of her.  
  •  After looking for her for twenty-two days, all over the city and neighboring towns there is still no sign for her. He decides that maybe she is no longer on Uros. Someone mentioned that it was possible that someone from Nainen took her through manipulation. So Merak believes that he should look for her in Nainen.
  • Merak has heard many things about the Saho, how they can go anywhere without being noticed, how connected they are, and many other mysterious stories about them. The main thing he is concerned with is how to get enough money to pay them because the Saho only trade in things they think are useful, money, technology or magic.
  • Merak doesn’t want to show anyone that he knows magic because he doesn’t want the Uros guards to realize that his sister can use magic as well. If that happens than they won’t be able to come back to Uros ever again. So he decides to steal some useful tech to try and trade with the Saho Captain Halok.
  • Halok looks at him and throws the tech into water. He says it is garbage and tells the crew to throw him off of the ship. Merak responds loudly that he will do anything to save his. Anything you want, I will do it if it gets me to my sister. Halok finds Merak’s passion inspiring and gives his word to help him find his sister.
  • On the journey to Nainen Mevak and Halok bond and Halok names Merak one of his crew. Merak is officially Saho. Then Merak finds out the truth, that Nainen never manipulated people but helps them instead. Merak gets sad, and doesn’t know what to do next.
  • Then one day, late at night, Merak goes out on deck of the ship. He notices something out of place, there is a person on board who shouldn’t be there. Someone who cannot speak. When he suddenly shifts and starts making weird hissing noises. It is one of the Vimoirs, trying to communicate with the Korru. When the Vimoir notices Merak he attacks to kill. Merak defends himself using magic. He gets in a successful strike and knocks the creature down. He saves himself, but his secret is revealed as he is caught by Halok.
  • Halok is shocked that this creature managed to get on board his ship, but also that Merak can use magic. He gets angry that Merak lied to him and didn’t trust him after all they have been through. Halok decides that even though he doesn’t trust Merak anymore he will help him find his sister.
  • Halok and Merak discover that the Korru are the real cause of the great war as a result of their investigation after the Vimoir attack. Legend states that the Korru come from the Land of Fog. Merak, with the assistance of Halok, decides to venture to the Land of Fog in search of his sister. 
  • Halok is expert in getting to places without being noticed, so they managed to make their way to the Land of Fog and the lagoon hidden there. When they finally reach the mysterious foggy land, it is totally different from everything else they have ever seen. A jungle where you get lost, turned in circle. Sand that kills you, creatures you never see, everything there tries to kill you. They found so many new things but no sign of Merak’s sister. Halok lost many men on the journey here and even more since they landed in the Land of Fog. The Saho decide it is time to leave and return home.
  • Merak is part of the Saho, but he still believes that his sister is out there somewhere. So he works hard to become stronger while still searching of his sister. He returns to Uros and joins the Kotur. One day he finds a woman who knows magic and he has to arrest her and take her to the central jail where she will be held until the end of her days. He locks the woman even though  that is the absolute last thing he wants to do. After he locked the woman up and is on his way out someone loudly calls out his name. A voice he is intimately familiar with, he turns around in shock and quickly makes his way back the way he came. As he makes his way down the hallway he sees hundreds of cages with captured women in it. And then there she is, his sister Sejal, weak with a shocker collar on her neck. Marek finally found her.
  • Merak helps her escape and they make their way to the Saho leaving Uros behind.
  • Merak,  Orphan Of Uros.
  • Merak is trying to find his sister since she disappeared. His goal is to find her no matter what.
  • Both brother and sister are orphans so his sister is the only thing he has. He blames himself that he didn’t take good enough care of her, and is angry at himself, but willing to do anything to find her.
  • Merak is an orphan kid with no money or anything to offer and must take help from others. Even though he knows magic, he can’t do it or Uros soldiers will check his sister for magic and imprison her.
  • Korru: Dark Magic Users 
  • Vimoirs: Shape Shifter
  • The Korru are obsessed with getting more power through sacrifice and rituals which makes them stronger. They want to take over the world and destroy humanity. 
  • Saho (Pirates) – (Halok – Kyana) Both brother and sister helps Merak to find her sister.
  • Volur: Magic User 
  • Uros: where both brother and sister grew up and live found her in Biggest Jail.
  • Nainen: where Merak goes to find her sister and becomes one of the Saho during his journey, he also find on way about Vimoris.
  • Land of Fog: The land of the fogg, where first time any other Human goes , they explore it and found a lot of mysteries and dangerous things also lost many SAHO member.
  • On the verge of war breaking out between Nainen and Uros, Orphans, Merak and Seral, have no one but each other, until one day Seral disappears and  Merak has no idea where she is. He travels all over Daji in search of her. Merak loves his sister and must have faith in their bond in order to find her.   
  • Graphic Novel (Graphic Photos and written)
  • Graphic novels specifically target our audience who is 13-20 year old girls and boys. They both love stories with images and words that give them the opportunity to explore the world visually rather than just reading books. This is the perfect medium for our target audience.
  • Graphic Novel will be available in a digital format through Amazon Kindle, Google Books and other eBook platforms.
  • Since we have no budget it will available in digital format where we can self-distribute for free. 
  • This story will reveal and explore the Land of Fog. It will also reveal how the Saho trade and operate on both continents, and how they react when their own people are in danger. It is also reveals the central jail in Uros giving the audience a better understanding of the Storyworld.
  • One-Off Story
  • This story has potential to be adapted into a Motion Picture.

Core Narrative 6


Soapbox Revisited: Concept Album

  • Platforms
  • Music album.
  • Uri is a seventeen year old boy with a knack for songwriting and storytelling.
  • Uri is from Nainen, but escapes to the Doan Islands in an act of rebellion against the oppression of the higher powers in Nainen. He doesn’t wish to be forced to marry and wants to live a life of adventure while avoiding being drafted into the war.
  • Uri does not agree with the war and believes in the equality of gender and equal access and opportunity for all. 
  • Uri is frustrated and depressed for not been able to change his family perspective and feel alone looking for people like him to form a tribe. 
  • Nainen leaders.
  • Uros Leaders.
  • Korru
  • Vimoirs
  • It’s believed that Uri should be married to the daughter of one of the leaders of Dali. They must present a strong front in the war. No weakness allowed.
  • Uros will not back down from the war, they did not start it, but they will finish it.
  • The Korru continue to cause chaos and destruction across the land in their continuous pursuit of power.
  • The Vimoir roam the earth devouring energy from any living beings they come across while occasionally capturing people for the Korru.
  • Bobbie, the woman who wants to capture Uri for marry her daughter.
  • Young girl in the forest, who will be the partner of Uri but would be killed for Uros police force for use illegal magic.
  • DALI, Nainen (Uri’s home).
  • Doan Islands (this is where the girl hides).
  • Frozen Sea (the land in which the girl is killed).
  • Uri is the rebellious son of a high hierarchy family who decides to escape to the Doan Islands in form of rebellion against the oppression that exists in Nainen.
  • Music Album
  • This medium is a great way to attract music lovers. The medium also offers the hymns of belonging to different places and rebellious chorus in form of protest against oppressive believes.
  • Itunes, spotify, soundcloud. These platforms are free allowing for mass consumption. 
  • This album helps the listener understand the life of discrimanation that exists in Daji for the lower-class gender, and their search for answers and equality.
  • One-Off Story

Core Narrative 7


Main Event: Video Game

  • Story
  • A young woman named Izasha is a SAHO (Pirate) whos in love with a young man named Tisheba, who’s a Collector.  Players can pick to play either character in the game, or both in a multiplayer game. Their first missions are to collect the six crystals made of Alexandrite, then, take them to where the ancient scriptures are located in order to generate a spell that would destroy the evil. In order to find the location of the ancient scriptures, the players must follow the guidance of the Henki (old spirits) through the forests and eventually are guided to the Doan Islands.  Once there, the players then must complete a series of puzzles in order to unlock access to the ancient scriptures. Once unlocked, the crystals activate a spell that the characters chant and the Korru are defeated.
  • Izasha: __ year old woman, is a SAHO (Pirate), in love with Tisheba, strong in magic
  • Tisheba: __ year old man, is a Collector, in love with Izasha, strong in technology
  • Defeat the Korru by collecting the six Alexandrite crystals and taking them to the ancient scriptures
  • Defeat the Korru in order to live in peace together
  • Izasha: Not strong with technology
  • Tisheba: Doesn’t know magic
  • People of the Korru
  • The Korru want to survive so they will kill anyone who tries to kill them.
  • Jaspre: __ year old man, is a Korru
  • Alix: __ year old woman, is a SAHO (Pirate), Izasha’s best friend
  • Yutawa:__ year old man, is a collector, Tisheba’s best friend
  • Doan Islands: where the ancient scriptures are located, where the puzzles take place
  • Nainen: where Tisheba lives and is from
  • Dead Island: where Izasha lives and is from, land of the SAHO
  • On the verge of being killed by Korru, Izasha, a SAHO who lacks technology skills, and Tisheba, a Collector who lives without magical powers, fall in love and begin a quest to collect six crystals and deliver them to the ancient scriptures, but, when the Korru catch wind of their plans, they must find the strength to persevere through the challenges that they face along their way to defeat the Korru.
  • Video Game
  • People want to experience the quest and solve the puzzles just like the characters in the story.  A video game is an interactive medium that will keep fans engaged in the story whilst having fun.
  • Nintendo Switch
  • The Nintendo Switch is currently a very popular console that can allow for multiplayer gameplay and allows for the players to use more motion with the controllers in order to fight there way through the Korru.
  • Major Death: The Korru
  • Character Reveal: Jaspre (one of the Korru)
  • Anticipated Showdown: SAHO + Collector vs Korru
  • Storyworld Reveal: Dead Island
  • One-Off Story
  • Anthology
  • Different versions of a game could be played with different characters (SAHOs and Collectors) on different mediums (game boy, xbox, play station, wii, etc.).

Ancillary Narrative 1


Post Main Event: Mobile Game

  • Audience? Target Market?
  • open to all age.
  • With their mobile devices.
  • The mobile game will take place in the world of Daji at the end of its history. The black hole is is spreading the ice over the planet and you have to fly your spaceship to one of the two continents. Once you land on the continent and you go through a bunch of mini games that helps you explore the planet and shows that the situation is dire, the ice is spreading exponentially faster day by day. This exploration also shows you all of the things that either continent has to offer from high tech to magic. And once you beat one continent you are automatically taken to the other continent where you can further explore the realm of Daji.  At the end of the game you are prompted by purchasing a bonus feature that allows you to further explore and enter a role playing game. Here you play as a queen or a smuggler. 
  • Nali: A technologically advanced woman from Uros
  • Mic: A High Maisu Volur from Nainen
  • To stop the ice from spreading across Daji and destroying the planet.
  • To save their loved ones from perishing in the ice.
  • They believe they have to solve the issue on their own, they don’t want help from anyone.
  • The Black Hole
  • The Oppreders
  • It is the nature of a black hole to suck in the matter around it, even the planet Daji.
  • The wish to keep people under their thumb and living in fear. They don’t believe the ice will destroy the planet.
  • Nainen Queen, a side character you can unlock after saving the planet.
  • Buscador, a side character you can unlock and play as after saving the planet.
  • Nainen
  • Uros
  • Frozen Sea
  • On the verge of the death of Daji, Mic and Nali must figure out safe the planet, but when they fail on their own they must come together to stop the ice from spreading.
  • Mobile Game
  • Everyone has a phone in their pocket these days, providing immediate access to our product.
  • Apple Apps and Android Apps
  • Everyone has a phone in their pocket these days, providing immediate access to our product.
  • Reveals more storyworld history while providing insight into the world after defeating the Korru./
  • One-off

Ancillary Narrative 2


Between Grande Success and All In: Digital Series

  • Audience? Target Market?
  • open to all
  • Digital Series
  • Virali 
  • Virali and other friends train hard, connecting with nature, in order to become ‘YI’ so they can help their people, protect them. 
  • She is blessed by nature with a strong connection to magic. Her father was unable to become ‘YI’ due to an accident so now she wishes to take on her father’s dream. She wants to serve her people and protect them.
  • As time goes on she forgets how powerful she was when she was younger, how easily magic came to her. She is not as powerful as she was before so she trains hard to reach the level she used to be at. She is struggling with her emotions, which is the only thing between her and unlocking her power. 
  • Dural – Another kid, but she has a darkside. She bullies others and just want to acquire power.
  • Dural is another girl, one who has a dark side, she just seeks power and wants to become ‘YI’ to control people and her best friend is just like her.
  • Gerul ( genetical Father)
  • Merel (genetical Mother)
  • Other Friends- Individual Story will tell.
  • Nainen
  • Uros
  • Dead Island
  • Land of Fog
  • In this digital series almost every person sorts out their problems based on the results of combat,this ideal exists across Daji. 
  • On the verge of another war breaking out the people of Daji invent a magic game called Magic Youxin. This is a story of an individual who wishes to win the game and become the one called ‘YI’. The one who help others. It is hard to become the ‘YI’, you must trust yourself and have a great  connection with nature.   
  • Digital Series, Episodic, New Story Every Season
  • This Digital Series Include origin of magic, people create game ‘MAGIC YOUXI’ to develop their magical ability,how people use magic with the help of nature and how they get stronger by practice. So the audience will engage in this ‘DIGITAL SERIES’ which explore magic of ‘Daji’.
  • Digital Series – (Web) Online Series 
  • People love magic and one way to explore the magical world is a Digital Series. We will have already created an audience who will have an interest in Daji through our other Transmedia Platforms. So they would love to watch a Digital Series that explores the magical world of Daji. 
  • Series
  • Serialized
  • Comic Book, 
  • Animation Film, 
  • Video Game, 
  • Mobile Game

About Story:

  • Wanjia –  Gamer
  • The One  – Yi (the one who wins the final)
  • About: Magic Youxi is an old game created to develop your Magical skills, it is also for fun/Entertainment.
  •  Game Rules:
  • Use your magic to just defeat your enemy not to kill them.
  • Combat will be held outside of cities in an open area.
  • Prize: Depends on the continent’s rituals, every year it changes. (Example:. Winner will get a chance to serve their people by getting better place in palace.)
  • Participation Under 18 years old is prohibited.
  • Every child who knows magic dreams about becoming the  ‘YI’ (THE ONE).
  • Since childhood they practice to develop their magical ability so when they turn 18, they can participate.
  • One Girl, born and raised in Nainen, knows magic and she is quite blessed by nature. When she was just a child her parents witnessed her energy and she has a chance to win.
  • Gerul knows magic and he used to practice a lot in order to become the ‘YI’,  so he had good skills in magic, but an accident paralyze him ruining his chances. When he realizes that his daughter is gifted he trains from the time she was old enough to learn and understand magic.  
  • Virali turns 18 and is ready to enter into the game, and in her first combat she defeats her opponent in one strike. 
  • Then for group fight she chooses others she knows and trains with. We will show their story too.

Ancillary Narrative 3


Between All In and Venti Failure: Theme Park

  • Targeted Audience
  • open
  • Theme Park
  • You are the hero, you can choose to join one of the groups of Daji and go on an adventure.
  • You get to choose your own goal depending on the group you join.
  • You get to join the world of Daji and for a little while live inside of it.
  • You come across challenges and choices where you choose what to do and how to act and that affects where you go and what happens next, as well as how quickly and effectively you complete your goal.
  • You could also choose to become a villain in the story rather than the hero which sets you against other theme park goers.
  • Your goal as the villian depends on what type of villain you choose to be.
  • Other Theme park goers and employees of the theme park.
  • Nainen
  • Doan Island 
  • Frozen sea
  • Uros 
  • Land of Fog
  • Join the world of Daji and go on an adventure. Your choices make the game, be a villain or a hero.. 
  • Choose your own adventure
  • This medium is a great way to attract gamers and escape from reality players. The medium also offers real life experiences of the world of Daji. 
  • Interactive Park. 
  • This park offers technological tools and magical tools would be sold for use in the park and also serve as a souvenir from their theme park experience. 
  • Food and clothing: Traditional foods created in Doujei, lots of colours and new tastes.