The world of Daji insides

All rights DAJI’s team LLC.

All this universe is pure fiction and has a research over different conspiracy theories and research in the sector of universe building, extensions and other mediums all fictional and fun.

If you like to create a universe this is a template to build on.

World build down below the project.

Soapbox

Several changes will be do over a period of realize, we will include middle ground characters for the universe, this a raw file and is free for others to make corrections over time we will keep building story lines.

“(Advice) because (Opinion on Topic).”

“Men and women should be treated equally because gender inequality creates a rift in society that break in a separation of continents” (dystopian)

#2

Kannan is a faraway galaxy where the spaceships are sentient and have their own personalities. (Sci-Fi)

#3

Emazem is an island where men don’t die and women don’t age. (Fantasy)

High-Concept

What’s the Commerciality?

#1

Men and women stop aging in the same year, unable to procreate because they become the last design in the species and now starts the time to create inventions for going out of space.

#2

They create spaceships that turns to be sentient and have their own personalities use before the ice age when the experiment of humanity was a project that felt into a prehistoric society that en up over water because the lack of design in the planet.

#3

Now the overlook is creating a solution so that not happens again if not thing are over in survival settings.

Special Sauce

Why is it unique?

#1

People stop aging at different types depending of their consciousness about the planet (we are engaging with flat earth ideologies to make their fantasy real)

#2

Spaceships are man-made and fused with beings that are bodiless and originate in space.

#3

Mother nature gifts women with agelessness and magic.

Men’s start to age faster, became scary and decide to do everything on their power to turn into a women.

Five Societies

1 – Women over Men

1 – Men over Women

1 Men turn women

1 Women turn men

1 They cant identify anymore

One “World”

2 “Continents”

Genre

Sci-Fi / Fantasy

Special Sauce

Hi-Tech World with Magical Components

Ideas

The repercussive actions between men and women in the world they live in. 

Ideas are in sections and are all base in the groups of the chaotic, rightfull- good and evil character medium.

Fantasy Story

A medieval fantasy world where the women are renowned warriors and over the men. (Konur)

A sci-fi world where the spaceships are sentient and have their own personalities. (Kannan)

A futuristic dystopia where women don’t age, but the men cant die. (Denbora)

The fight for power over time friction and gender.

Story 

“Inequality of men for women led them to face the worst nightmare. Mother earth gave curse to men age fast forever until they treat women equally.” 

World with all men have superpower but not girl, so basically they treat them like nothing.

One time a man treated a girl like she is nothing but toy to them, she ran into the jungle(to mother nature) and cried of loud seeking for help. Mother nature gave her blessing to every girl that they will stay younger but man will age until they die, and that makes a big change in world where girls where treated like toys by the time they realize that it makes big cause and they found cause. They ask help to mother nature and mother nature explain who is the real cause of it. They bend their knees and seeking for help but mother nature reply: “until all men treat girls as equal as they are till than this curse will stay forever, it is all up to you.’ 

Final Story concept 

World with more than 2 continent and every continent have it speciality. Power and energy of every continent any person can learn by practicing it, everyone can get that power and develop it which comes from mother nature.

1. Technology   

2. Magic

3. Deadzone 

1.Technology :  people who live in xyz continent have least power than any other continent also there are other continents  which have no power at all.

So they develop technology to survive and expand their society and prepare to fight if folks with magic tries to attack them or take over their continent.

2. Magic : there are more than 4 known magical continent where people practice magic                and respect nature. And do not appreciate the use of technology because that harm nature which is the source of their magic. Which creates conflicts between magic use and technology user.

3. Deadzone : is unknown place where people go to disappear from the world because no one knows about that place yet, it is full of mystery legend said god lives where no one can find him, so we can use deadzone for as a mystery place , full of weird creature. 

Ironic 

Women stay younger, Man age fast Until dies. 

High Concept

By showing age concept we can see changes coming to society reacts where women have no place and how this curse change that, what about those men who are good and treat women as equal as they are? They still age fast and dies which also painful for women and others who appreciate them or love them.

Special Sauce  

Manage fast forever until they realize they treat women equally.  

Just For Reference 

Ideas

Blue zones in the world had to get answer the stop of age 

In order to maintain the planet the people send information to ascend spirits and entities.

After 41 reincarnations on earth on the 42-time life, man and women stop aging and work as healers of humanity. Ajna a nomad girl with a superpower becomes to have an attachment with this world and her adventure starts.

Planets in higher sets make the world a mix of all their base of species mixed and see what this goes, earth star to be the tv show type of Truman of extraterrestrial senses. 

Group of radical humans thinks that the of the world is corrupt and had made a call of action to change this.

Women: Klim, Bosco, Goya, lux, Sorolla, Monet, Cezanne, Dalih, Klim 

Man: Alset, Boj, Twa, Notwen, Nietsie, Atlov, Ramall,

Astral: day 

Umbral: night

This is a way to come with map building.

COME UP WITH…

THEIR NAME, ORIGINS, HEADQUARTERS, HIERARCHY, WANTS, ACTIONS.

Transcendent

The Collectors

Origins of the collectors- they had appear in the 

  • Hired 
  • Steal for the poor
  • Made up of The Underdogs (Lower-Class People)
  • Present on both continents’

What is the name of the group?

The Collectors

Why did the group form? (origins)

They origins come from low class workers on the high tech continent and magic continent. where they’re used as rats of laboratory for A. I. testing. 

Where is the group based? (are they in each continent? Where is their center of operations?)

This group usually migrate to capital or overpopulated cities for survival in the lower perception of the society infrastructure. 

Who leads the group? Do they lead by themselves or with others? Are there lots of people in the group or few? (hierarchy)

They are usually groups of 4 to 6 but this group collaborate with higher hierarchies that usually falls into police force or volurs ( white magic users) for moral and financing needs.

Why does the group exist? What does the group want?

This group comes for poverty and they’re used as rats of laboratory for A. I. and high tech testing  in their earliest childhood. 

What does the group do?

This group protects the lower class from the corrupted leaders, dark magic users and creatures of the world.

Pragmatic:

”Smugglers”

  • Experts of A.I. and Tech
  • Unconventionally legal
  • Headquarters is the Island of Fog

What is the name of the group?

Smugglers

Why did the group form? (origins)

This group origin in the Orthodox communities where rules and leaders are respected with no doubt of being creating right to the world. 

Where is the group based? (are they in each continent? Where is their center of operations?)

This group had based in the Island of fog and do tread occasionally with the pirates of the Doan Island for commercialization and information of the structures of the continents discrepancies. 

Who leads the group? Do they lead by themselves or with others? Are there lots of people in the group or few? (hierarchy)

The group create stretch communities under 40 people for good of discrete need in their projects understand for the lack of legal terms.

Why does the group exist? What does the group want?

This group exists for the last revolution of tech industries that take away procedures where this colonies were closely familiarize, as well as not abide orders but pretending to leave understanding them.

Final Project Packet Questions

Final Soapbox (ADVICE because of OPINION on the TOPIC)

“Men and women should be treated equally because gender inequality creates a rift in society.”

Why is this Soapbox important to you?

This soapbox is important to me because all my life I have been in situations where I am at a disadvantage because of my gender. Whether it was playing hockey growing up or my time in the military, I have often felt marginalized and like I have something to prove, simply because of my gender. Even now trying to break into the entertainment industry I feel as if I have to work that much harder to showcase my worth simply based on the disadvantage of my gender. 

This isn’t something unique to one gender alone, although it is more prevalent in regards to women. Everyone has been told, at some point in time, that they can’t do something or to act a certain way based solely on their gender.

Why is this Soapbox important to the world?

Every person in the world has something to offer and you won’t get to experience that if you don’t give them a chance. The inequality based on gender creates a disturbance throughout society, it creates simmering resentment which can only lead to a dysfunctional society. Our history shows a tendency to marginalized groups based on gender.

With today’s culture of women’s rights at the forefront, our soapbox is even more necessary and impactful.

What is a world (fictional or non-fictional) that desperately needs your Soapbox?

A world where one gender is dominant over another. Specifically a world with two separate societies, one where women are dominant over men and another where men are dominant over women.

High Concept – Where’s the commerciality?

Ironic Action

One of the societies has women as the dominant gender.

Ironic Location

A world filled with advanced technology, but also magic.

Daji is a far off planet existing only in our imagination. A world that explores the mysteries of magic alongside the hard science of technology. Magic and scientific advancement go hand in hand. 

But there is more to Daji then the soothing pulses of magic and warm hum of electricity. There is light and life, beauty and majesty. Mountains that reach into the clouds and you never see the tops, they just go on forever. Forests that create the magic of a sunset all on their own; red, yellow and beautiful oranges. Speaking of sunsets, with a cyan sun drifting across the skies to dip below the horizon, streams of deep purple and vibrant blue streak across the sky. Nature’s paintings with no words to truly describe the majesty they present. There are lush greens and pale yellows, Daji is a land of color.

There is a darker side to Daji as well, earth that falls away into nothingness, lagoons forever enshrouded in fog, and depths to oceans that exist only in the deepest, darkest black. Death and the darkness that follows roams Daji, never to be truly defeated and only hoped to be kept at bay.

Daji is world unlike any other, a world with a thousand stories and one. Live. Die. War. Peace. It is all possible on Daji.

Act of God

Thousands of years ago in time only remembered in the legend on the continent of Uros there was a medieval society where magic users (the Volur) lived in harmony with the world. Then one day a tragedy occurred, an adolescent female lost control of her magic killing a High Lord. As a result of this death, the tide turned against the female magic users (the Volura). It was said their emotions ran too deep, they were too dangerous. The Volura were hunted down like animals. But all isn’t lost a large group of Volura manage to flee in the dead of night with their children, leaving everything behind. They flee West to the Never-Ending Sea. With the assistance of Magic, they manage to leave Uros behind. These women make it through the Never-ending Sea to a new continent, Nainen. Here they establish a new society, ruled by women.

Grow the Group

Every person in the world of Daji has the ability to practice magic, it just comes easier to some rather than others.

On the continent of Uros in a society run by men the advance and use of technology is at the forefront.

On the continent of Nainen in a society run by women the advance and use of magic is at the forefront.

Special Sauce – Your unique spin

Be fresh, not necessarily original

Magic and advanced technology coexist. Neither overpowers one, they exist together.

Storyworld Logline (STORYWORLD is a TYPE OF LOCATION where HIGH CONCEPT)

Daji is a high-tech magical world where one continent is ruled by women and the other is ruled by men.

Unfamiliarity (Note Changes)

We did not have to make any changes as our world does not take place on Earth so it is already unfamiliar.

Defining the Location – Making the World Real

General Description

Daji is a flat world positioned on top of a black hole, named Otvirdu, that is slowly, millennium by millennium, devouring the planet. On the planet’s surface, there are two major continents, Uros and Nainen, separated by the Never-ending sea, also known as Frozen Sea. 

Uros is the continent ruled by man, it is positioned on the eastern edge of Daji. Many areas on the eastern border of Uros drop off into the nothingness of space.

Nainen is the western continent ruled by women. It is surrounded by water on all sides. Its southern and south-western borders are surrounded by the body of water known as Tajemeau. Tajemeau is the body of water that falls off the edge of Daji creating a great waterfall for miles upon miles.

In the center of Daji, there is an expanse of ice caused by Otvirdu. As the ages pass and billions of years go by the ice expands to take over Daji as it is devoured by Otvirdu.

Define Borders and Boundaries

The borders and boundaries of the story world are the edges of the planet Daji as it is a flat planet. The planet extends down into the black hole that is Otvirdu in a reverse pyramid shape.

On the surface of Daji, there are two major continents separated by a vast ocean known as the Frozen Sea. Uros, the continent of man protects its borders with high tech forcefield. Where Uros meets the edge of the world they have built a giant barrier where they send there guilty to die. The continent called Nainen is protected by a magical barrier. In the North, there is the Land of Fog where a mysterious isle is situated at the edge of the world. To the Northwest of Nainen is a thin piece of land riding the edge of the planet where freezing tundra meets boiling desert called Kuratfall. And is the south there is a series of islands known as the Doan Islands.

Uros is divided further into seven nations each ruled by a Lord.

  • Boj: nation of Uros, major city is Nileh 
  • Notwen: nation of Uros, major city is Teza, second major city is Hayka
  • Twa: nation of Uros, major city is Trydan
  • Ramall: nation of Uros, major city is Matu
  • Atlov:nation of Uros, major city is  Izu
  • Alset: nation of Uros, major city is Makine
  • Nietsie: nation of Uros, major city is Denbora

Uros has a capital city, Sekmet, that is its own territory ruled by no one lord, much like Washington D.C. isn’t a state, but rather something else.

Nainen is ruled by two queens who each reside over four territories.

  • Scobo: county of Nainen, major city is Taide, ruled by northern queen.
  • Tenom: county of Nainen, major city is Maling, ruled by northern queen.
  • Lux: county of Nainen, major city is Ouro, ruled by northern queen.
  • Cezanne: county of Nainen, major city is Tynne, ruled by northern queen.
  • Sorolla: county of Nainen, major city is Dyytu, ruled by southern queen.
  • Goya: county of Nainen, major city is Nadovel, ruled by southern queen.
  • Klim: county of Nainen, major city is Izdar, ruled by southern queen.
  • Dalih: county of Nainen, major city is Jama, ruled by southern queen.

Nainen has a capital city, Zaloha, which is neutral territory for all citizens, even though it is within the southern queen’s boundaries.

List Five Important Locations in the Storyworld

Sekmet: the capital city of Uros

Zaloha: the capital city of Nainen

Boj: nation of Uros, major city is Nileh 

Notwen: nation of Uros, major city is Teza, second major city is Hayka

Twa: nation of Uros, major city is Trydan

Ramall: nation of Uros, major city is Matu

Atlov:nation of Uros, major city is  Izu

Alset: nation of Uros, major city is Makine

Nietsie: nation of Uros, major city is Denbora

The Dropoff: is the communal punishment area, contain the continents major prison.

Scobo: county of Nainen, major city is Taide

Tenom: county of Nainen, major city is Maling

Sorolla: county of Nainen, major city is Dyytu

Lux: county of Nainen, major city is Ouro

Cezanne: county of Nainen, major city is Tynne

Goya: county of Nainen, major city is Nadovel

Klim: county of Nainen, major city is Izdar

Dalih: county of Nainen, major city is Jama

Define three major landmarks in the story world

The Long Mountains: A mountain range in the north of Uros that stretches from Boj to the edge of the world.

The Great Divide: The mountain range in the south of Uros that divides Nietsie in half. 

The Sunset Forest: The forest that occupies the middle of Uros primarily in Alset.

The Orken Desert: The desert located at the foot of the Long Mountains in Uros.

The Fryst Jungle: The jungle located in Notwen of Uros that is partly covered in frost.

The Peka Upe River: The northern river of Uros.

The Giltradi River: The southern river of Uros.

The Doan Islands.: when the pirates and smugglers embark and party.

The Forest of Mytus: The largest forest in Daji covering a large part of southern Nainen.

The Desolate Mountains: The mountains located at the northern tip of Nainen.

The Lofty Mountains: The mountains located in the middle of Nainen.

The Jungle of Strom: The vast rainforest of Nainen that is located on the western edge of the continent.

The Saol Desert: The flourishing desert located in northern Nainen.

The Luz Difusa River: The major cross continent river of Nainen.

Define the story world’s major infrastructure

Major Roads

Uros Byway: North Line, South Line, Izu Route, Dropoff Direct

Airports

Sekmet Airport

Northern Central Airport

Southland Airport

Nainen Continental Airport

Tunnels

Bridges

Sudure Bridge: Where the southern byway crosses 

Galvenais Bridge:

Broad Geographical Boundaries

Can you stretch it? How far can you go?

We stretched the boundaries to a planet, stretching it any further changes the dynamics of our world too far from the dynamic we are going for.

Describe how the added geography changes your world?

Making the world of the story a planet created more potential for more stories thereby revenue. Deciding on making the planet flat also created some really interesting story possibilities

Map it

About Daji

Daji – Is a world which is connected to another parallel dimension. We don’t know about other world, how that works or what’s on it but legend said it is a land of creator who gave us everything.

On your last days you should find your way to go there. So people who lived their life choose different path to go to another world, some go to the edge and believe when you fall willingly they will catch you and welcomes you to their word then you can have another life or some believe if you go to the center of the world of Daji and willingly die in a Dark Hole then you will go there, so death is the only way. 

So according wha

Character Groups – Populating the Storyworld

Who’s your Harry?

Male in Nainen Continent run by women.

Elevate to a Group

The Underdogs (Soapbox based group)

  • The “lower-class” of each continent.
  • Men on Nainen, Women on Uros

Alignment

Autonomous alignment

Social Segments / Status Ladders – Diversifying Your Heroes

Slicing the Homophily Pie

Social Segments names and description

Colors and descriptions

Sigils/symbols and describe 

Hierarchy. Status Ladders.

More Groups

COME UP WITH…

THEIR NAME, ORIGINS, HEADQUARTERS, HIERARCHY, WANTS, ACTIONS.

Righteous:

The Kutor: Righteous Alignment

  • Origin: Started out only being made up of members of the upper-class gender. Slowly started letting in others, now it tends to be a mix of people (upper-class gender + a few highly skilled members of the lower-class gender). The Kotur exist on both continents. They are the world’s police force. They are good people who follow the rules and laws of the land. Not only do they follow the law, they uphold it.
  • Wants: To uphold the laws
  • Action: No matter the laws, they enforce them (the upper-class gender created the laws and enjoys enforcing them, the Kutor who are of the lower-class gender don’t enjoy enforcing the laws but they’re treated like equals so they believe enforcing them is for their good, the lower-class Kutor also have to keep the peace within the lower-class gender so they’re aware that they must enforce the laws for the greater good of the people, they’re slightly blinded to the real-world.)
  • Hierarchy: Lead Officer, Normal Officers
  • Headquarters: A station on each planet.

Humane:

Volur: Humane Alignment 

  • Origins: Magic has always been present on the planet Daji. In the beginning very few people were able to bend magic to do things. As thousands of years past the people’s understanding of magic grew and with that understanding so did their abilities grow. It was discovered that while all people have magic and the ability to use magic, the connection to magic and ease with which to learn it varies from person to person. What cannot be changed or altered without corrupting your soul is the affinity you have. Every person has a primary style of magic and a secondary one. Very rarely has there been a person with a third affinity. The four Primary affinities are Air, Water, Earth, and Fire. The secondary affinities are light, shadow, runes and healing. Having a third affinity means you have a second primary affinity or a second secondary affinity.
  • Wants: To live in harmony with the planet and with all living creatures. A secondary want is to protect the innocent and the planet who would seek to do them harm.
  • Actions: They believe in protecting the good of the world above all else. They will live within the rules of society but when something wrong or bad happens they will do anything they can even if it means breaking the law. As an example, if a young child was being threatened by a non-magic user, and it is against the law to use magic against a person incapable of protecting themselves, they wouldn’t hesitate to use their magic illegally in the defense of a child. Their moral code rules above all else even societies laws.
  • Hierarchy: Novice, Druga, Tretji, Graduate, Kalfa, Technik, Maisu, High Maisu  
  • Headquarters: The Academy, located on Nainen.

Transcendent:

Collectors: Transcendent Alignment

  • Origins: They originate from the early days of the women escaping to Nainen. The group was originally formed to collect young women in danger on Uros and bring them safely to Uros. They also have origins coming from low class workers on Uros and Nainen who acquired for scientific testing where they were used as lab rats technological advancements. These members were rescued by the early members and merged into the group. The Collectors become a group who utilize both magic and technology in the service of good deeds.
  • Wants: They wish and want for a society that no longer needs them, but for as long as the laws and rules provide no protection and there are dark forces and natures at work, the group will continue to protect those that need it to the best of their ability.
  • Actions: This group protects the innocent from corrupt leaders, dark magic users and the sinister creatures of the world. They use any methods necessary to protect those that cannot.

Origins of the collectors- they had appear in the 

  • Hired 
  • Steal for the poor
  • Made up of The Underdogs (Lower-Class People)
  • Present on both continents
  • What is the name of the group?
  • The Collectors
  • NAME: LEOS, ALEOS, KILOS.
  • PURPOSE:
  • Wospres (spys): Indentify magic users
  • Elgos(ex lab rats): Victims
  • Bandins (ex labe testers): Guild workforce that turn out to the system
  • Headquarters: All over usually hide.
  • Why did the group form? (origins)
    • They originate from the early days of the women escaping to Nainen. The group was originally formed to collect young women in danger on Uros and bring them safely to Uros. They also have origins coming from low class workers on Uros and Nainen who acquired for scientific testing where they were used as lab rats technological advancements. These members were rescued by the early members and merged into the group. The Collectors become a group who utilize both magic and technology in the service of good deeds.
  • Where is the group based? (are they in each continent? Where is their center of operations?)
    • Many in the group usually end up in the capital or overpopulated cities to survival in the lower perception of the society infrastructure. 
  • Who leads the group? Do they lead by themselves or with others? Are there lots of people in the group or few? (hierarchy)
    • They have a hierarchy of 
    • They are usually work groups of 4 to 6, but often collaborate with police force or volur (white magic users) for moral and financing needs.
  • Why does the group exist? What does the group want?
    • This group comes from poverty and they’re used as rats of laboratory for A.I. and high tech testing in their earliest childhood. 
  • What does the group do?
    • This group protects the lower class from the corrupted leaders, dark magic users and creatures of the world.

Cybernetics, Hierarchy, work with Volur and Kutor but outside of the system.

Orthodox:

O.S.I. : Orthodox Alignment

  • Origins: They are mostly present on Uros. They are robots that were built by man as the society advanced. The O.S.I. have to be applied for, they can’t be bought by just anyone off the street.. This opens up the door for theft, there is a huge underground market for the O.S.I.. The O.S.I. are manufactured for the greater good of society, to assist where needed. The O.S.I. can be used as emotional support to preserve the mental wellbeing of the society’s citizens. No magic user may own an O.S.I.. The O.S.I follow orders, any order, as long as it doesn’t go against the primary three. The primary three are the rules programmed for all O.S.I.. They are:  
    • RULE 1: An O.S.I. may not injure a human being or allow a human being to come to harm. 
    • RULE 2: An O.S.I. must follow all orders unless they come into conflict with the first rule.
    • RULE 3: An O.S.I. must protect its own existence unless it comes into conflict with the first and second rule. 
  • Wants: Their only wants are to follow the orders given to them. Good or bad doesn’t matter only the orders.
  • Actions: There are three types of O.S.I and their primary actions depend on their primary function; to protect, to support, or utility. There actions are derived from their orders.
  • Mostly present on Uros
  • Programmers are Leaders/Upper-Class
  • The Droids have to be applied for they can’t be bought. This opens up the door to robberies and smugglers. The droids are manufactured by the higher power for the greater good of society. The droids can be used for to help protect the emotional stability and the lives of the citizens. The droids take order. The droids can’t take orders that go against their 3 rules. Which are,  RULE 1: a robot may not injure a human being or allow a human being to come to harm. RULE 2: a robot must follow all orders unless they come into conflict with the first rule. RULE 3: a robot must protect its own existence unless it comes into conflict with the first and second rule. 
  • NAME: LEOS, ALEOS, KILOS.
  • PURPOSE:
  • LEOS (Bodyguards): Protection
  • ALEOS (Service Dogs): Emotional Support
  • KILOS (Maids): All around robot. (Most common robot)
  • No magic users can possess a O.S.I. 

Pragmatic:

Buscadors (“Seekers/Smugglers”)

  • Experts of A.I. and Tech
  • Unconventionally legal
  • Headquarters is the Island of Fog
  • What is the name of the group?
    • Smugglers (Buscador)
  • Why did the group form? (origins)
    • This group origin in the Orthodox communities where rules and leaders are respected with no doubt of being creating right to the world. 
  • Where is the group based? (are they in each continent? Where is their center of operations?)
    • This group had based in the Island of fog and do tread occasionally with the pirates of the Doan Island for commercialization and information of the structures of the continents discrepancies. 
  • Who leads the group? Do they lead by themselves or with others? Are there lots of people in the group or few? (hierarchy)
    • The group create stretch communities under 40 people for good of discrete need in their projects understand for the lack of legal terms.
  • Why does the group exist? What does the group want?
    • This group exists for the last revolution of tech industries that take away procedures where this colonies were closely familiarize, as well as not abide orders but pretending to leave understanding them.

Buscador: Pragmatic Alignment

  • Origins: The Buscador are a group of people working within the system while at the same time not. They get paid to do all sorts of jobs from finding things to the occasional assasination. As long as they are getting paid for their work, and their job doesn’t put them in mortal danger, they don’t care what it is they are doing. It is said that you should never trust a Buscador because they are only out for themselves. That said they will do the dirty jobs so you don’t have to. The Buscador toe a fine line between legal and illegal. In fact, probably the only reason they exist peacefully within the society is that they don’t broadcast their methods. That and when they are not on a job they follow the rules and laws of societies because it benefits them to keep a low profile. The group originated in the early days of the separated societies of Nainen and Uros. There was a warrior of great renown on Uros, it was also well known that he was a very greedy man, and he was hired one day to track down a High Lords wife. His wife had disappeared with his son in the days of the Volura Hunts. This warrior happily takes the High Lords money and goes off in search of the wife. He eventually makes it to Nainen where before he can get a hold of the wife He runs into a young Volura full of ambition and ready to strike out on her own. The warrior and the Volura come to an agreement and eventually found the Buscador.
  • Wants: The Buscador are only out for themselves, they want anything that is good for them. Legal or illegal. Good or bad. It doesn’t matter, the question is does it benefit them.
  • Actions: They will do anything as long as the benefit outweighs the risk. Theft, assasination, slander, or murder doesn’t make a difference.

Autonomous: Samrat

“Pirates”

Saho: Autonomous Alignment

  • Origins:
  • Wants:
  • Actions:

 ‘SAHO’ = The One who Follow None / Pirates  

          ‘Doan’ – replace with foggy island.

  • Main Characters 

1.     Ajus –  First Saho / Father of Kyana & Halok

2.     Kyana – Daughter of Ajus

3.     Halok – Son of Ajus

  • History of Saho
    • One man named ‘Ajus’ who don’t want to serve anyone or he just wants independence, so he left ‘Nainen’ for better place.
    • Before he left he found more than 100 people who want the same thing , Freedom. Those people are from both continent, so they have the power of magic and technology.
    • Ajus look everywhere but there were no other place which is free or under rule of one of the continents. So, after looking everywhere and run out of food and patience he decided to go to Dead Island, which was not explored at that time, and then they vanish.
    • After years no one knows what happens to those people, maybe they are dead? people called them fools because everyone thinks, to find new place is stupid, people forget about them on this days.
    • After years, people called them ‘SAHO’ (Pirates) is one with great warrior ships, ships which can vanished , they have advanced technology and power of magic, no one knows where they came from?
    • Many said they are from Uros or Nainen , but they are known for their ability to go anywhere without being noticed, they have also found many secrete places in the world so they can go anywhere. So people who want something, they pay them good money to do the dirty work.
    • They are hard to work with they don’t follow any rules or follow any queen or government, they are SAHO known as the one who follow none.
  • Hierarchy / There are 2 Major leader in Saho,

1.     Kyana

2.     Halok

      Protector

      Farmers

  • They are twins brother and sister and sons of Ajus who survived deadly Sea and lives on a place called ‘Deadly Island’ till date they didn’t reveal themselves and spread fake story that if someone goes to deadly Island they never return and they died very painfully, these stories for freak out peoples so no one finds them and they can stay their free, or if someone tries to go there they destroy them.
  • Both twins are rebellious and do anything to protect their own people, they remain their identity secret till date.
  • Kyana don’t rely on technology that much so she has good magic skills.
  • Halok knows magic but not as Kyana, he has good skills to develop and creates new technology, that is why he mostly trades with exchange of tech piece. (He love one girl who lives on Nainen. they met in tech exchange deal. she handle transaction under queen and she is close to her. – Can be ‘Kia’)
  • Headquarters
    • Saho Lives on ‘Dead Island’ which no one knows, people think they just lives on their boats.
  • Wants / Actions
    • Saho is group of people who left their old homes to find better one where they live freely.
    • What they want is to be prepared for war if someone tries to take their lands or rule over them.
    • They are making themselves advanced in technology and in magic.  
    • So by trading with both major continent they are getting stronger in technology and magic.
    • They have ships with power of magic and technology, can vanished nowhere. (Invisible)

Ascendent:

Oppreders (“Leaders”)

  • Overly evil
  • Oppress the opposite genders with their power (by laws)
  • Present on both planets
    • Lords on Uros
    • Two Queens on Nainen
  • Oppreders are leaders of the darkside who possess magical skills, and are technologically savvy. These are the high level leaders and their mission is to dominate the world by using their unseen skills. 
  • There are two groups of leaders. The Foppreders, who are all female from the land of Zoboha, Nainen (the capital), and their goal is to not only dominate the world, but to get revenge on the men of Uros for the exile of the female inhabitants thousands of years ago.
  • The second group of leaders are the Moppreders, who occupy Sekmet, which is the capital of Uros. The two governments meet annually near the frozen sea to discuss matters of gender equality, food production, disarmament, security and more. The two governments are on the brink of war.

Ambitious:

Korru (Dark Magic Users)

  • Origins: When discoveries in how to use magic and the way magic works were new a woman only known as Sabo delved deeper into the unspoken mysteries, deeper than anyone ever before her. Ruled by an unending desire for power she corrupted the nature of magic to meet her own ends. Rather than being satisfied with the symbiotic and peaceful nature of magic Sabo perverted magic through the use of blood magic and rituals. She was unsatisfied with her natural affinities and forced magic to allow her access to the ones she wanted. With her success in choosing her own affinity, the many who were unhappy with what they had been gifted swung over to her side in the pursuit of personal power. With this ability to change the nature of magic Sabo believed it was her right to rule over all. Sabo and her follows were eventually defeated. Today there story is used as a cautionary tale to those seeking to practice magic. There is a rumor Sabo and her Korru are still alive merely banished, biding their time, waiting to strike. It is rumored they are hiding in the Land of Fog. Even now some young Volur gets power hungry and they disappear into the Land of Fog never to be seen again.
  • Wants: To rule over all beings, to be all powerful. No matter the cost.
  • Actions: They are constantly in pursuit of power, doing anything and everything they can get even a little more of it. Currently they are biding their time, plotting, corrupting magic further, waiting to strike when the time is right. The Korru are patient, they can wait if it means success in the end.
  • Hierarchy: Novo, Nelja, Exi, Moc, Sabo
  • Headquarters: The Land of Fog (but soon to be wherever they want it.)

Self-Indulgent:

Vimoirs (Combination of “Energy Seekers” in other languages)

  • Shapeshifting creatures who wants to feed off of people’s energy.
  • Are willing to break laws to get what they want.
  • From the Island of the Fog.
  • They blend in with humans until they shapeshift their form in order to suck the life out of people.
  • Hierarchy: (Can be seen in the spin-off story about the Island of Fog) The Leader sends his “Disciples” to the continents one by one when his people need more energy to live.
  • All of their energy is connected (one soaks some up, they all get more energized).
  • Gang kind of vibe.
  • Not allowed into the continents but sneak in anyways.
  • Created from several dark magic users long ago who made their way to the Island (the ability for them to shapeshift is due to magic)

Nainen Uros

Map the Groups

Create the Headquarters for Each Group

Mythopoeia – the finishing touches

Bring the world to life with details

Flora: 

  • Bern 
  • Indoor, low light plant
  • Hantana
    • Outdoor plant that colorfully blossoms in the sun
  • Antaja (“Giver” in Finnish)
    • Flower that gives you magic
  • Mirasol (“Sunflower” in Filippino)
    • Mechanical stem
    • Natural petals
    • Looks like a sunflower
  • Prismas 
    • Looks like a redwood tree but the leaves are iridescent
  • Laekna
    • A flower with healing properties, especially in regards to mental trauma.
    • It has a soothing agent.
    • Look like green split help people to create themselves feeling better by dark episodes of restarting their brain with ayahuascaa
  • Calyptus
    • In the garden, it is most often used as an ornamental and it makes a stunning indoor plant.
  • Sunce 
    • A cactus like vegetation that grows when the sun comes out and then retracts as the sun fades. Usually a dark green color when grown but a tan to blend with environment at night.
  • Kryzlore
    • Large blooming flowers that can reach up to 6 feet high, normally around 3-5 feet.
    • They are a vital ingredient in the use of technomagic. Grinding the crystal petals into dust and mixing that dust in during the building process allows technology to work with magic.
  • Mettles
    • A simple herb that is recommended for it’s wide range of health benefits and basic healing properties. 
    • Mostly found in the northern part of Nainen.
  • Helhombra
    • One of the deadliest poisons on Daji. 
    • Known colloquially as “shadow death”
    • It is a slow acting poison with no known cure. It slowly works its way through the body tearing apart your insides molecule by molecule.
    • In the end the body is covered in light grey sheen before it crumbles into dust.
    • It is found hanging off the edges of the planet. Part of its poison comes from absorbing residual energy from Otvirdu.
  • Creapers 
    • Plants have soft green stem. They grow along the ground.
    • Their leaves flowers, seeds are used for flavoring food, potions and perfumes.
    • These are nonvascular plants.
  • Uros Maple Trees
    • Can provide a striking focal point, be the perfect plant to set off a large container, or grow into an impressive bonsai specimen. There are hundreds of Uros maple varieties that come in various sizes with a large assortment of leaf shapes and colors that range from shades of green to orange, red, purple, and variegated (different colors). 
  • Cegador
    • Look like succulents
    • Produce the mysterious fog that can be found on the Island of Fog
    • Found in the Uros Forest and on the Doan Islands
  • Avanna
    •  Grassland found in most parts of Nainen.
    • Also found in southern most part of Uros.
  • Golden Othos
    • Easiest to grow.
    • Doesn’t take much water.
    • Indoor plant.
    • Low light.
  • Ilus Ilex Blue
    • Pollinated by Agapostemon. 
    • Found on both Nanien and Uros.
  • Cheverias (Lady Pearl)
    • Evergreen succulent forming a large rosette, slightly rounded and pointed, olive green to lavender-rose leaves. 
  • Ithops (Living Stone)
    • thrive in compacted, sandy soil with little water and blistering hot temperatures. 
    • small plants, rarely getting more than an inch above the soil surface and usually with only two leaves. The thick padded leaves represent the cleft in an animal’s foot or just a pair of green to grayish brown stones clustered together.
  • Quercus Carpa 
    • Growing up to 1K ft., sometimes more, and is one of the most massive oaks.
    • Live 200 to 300 years. 
  • Saetor
    • A sweet fruit found in jungle regions
    • It grows in trees with greenish blue leaves.
    • The fruit itself glows purple with little blood red spots all over.
    • It plucked when the moon is high in the sky it is a sweet fruit considered a delicacy.
    • If taken during the day it turns to ash in your mouth, people have been known to lose their sense of taste for a month after eating it in this manner.

Fauna: 

  • Pemburu (“Centaur” in Javanese)
    • Half natural (octopus), half mechanical (tail + shell)
    • Alive through magic
    • Live in the water surrounding the Lagoon
  • Leporid
    • Rabbit Ears + Leopard Body + Wild Boar Head
    • Lives underground in the woods
  • Elapid
    • Mechanical Snake
    • Shoots venom out of its fangs
    • Lives in the desert so that the venom is hot
  • Volotso
    • Wolves the size of horses with wings like ravens
    • Not domesticated, but occasionally a Volur with an air and shadow affinity with have one as a companion
  • Skylos
    • Small magical breed of dog, only about 6-7 pounds full grown
    • Has the ability to teleport short distances
    • Owned as pets in Nainen
  • Nathaka
    • A medium sized snake that is deep vibrant red with patterns of sky blue.
    • Usually around 3-6 feet long
    • Not venomous or poisonous, in fact a bite from this snake can cure almost any ailment.
    • Often found as companions for accomplished healers
  • Hagfishhagfish
    • Fish head – Rest snake
    • Sea Creature
    • Rare and lives in the deep sea
    • Most beautiful creature which glow itself 
    • People of Daji believe by just looking at it you will be blessed. 
    • You can’t control it. 
  • Agapostemon
    • Insect
    • It’s upper half glows different colors
      • Red when agitated
      • Green when calm
      • Blue when “working” (pollinating)
    • Mix of a bee + firefly
    • Found on both continents
  • Pygmy Marmoset
    • Mini Monkey
    • If it eats the fruit Jambu it will grow 2x the size of a gorilla
      • Jambu is found on both continents
      • Found in the forests
      • Rare Fruit
    • Located in the forests
  • Hentz
    • Jumping spiders
    • Grow to be between the sizes of frisbees and bicycle tires
    • Eat Pygmy Marmosets
    • Live in the forests
    • Have spiky front legs that pinch their prey
  • Saroka
    • Black foxes indiginous to mountainous regions.
    • Their skin is made of obsidian, shiny black volcanic stone.
    • Their eyes come in many different colors, but they all shine like gemstones.
  • Tileper
    • Cold-blooded, air-breathing, egg-laying vertebrate.
    • Found on both Nanien and Uros.
    • Body covered with scales.
  • Misamusk
    • A desert dwelling lizard that comes in natural colors.
    • It is about three feet long with six legs.
    • It has regeneration powers, it can grow back any of its limbs after they have been removed besides the head.
    • It excrement is a valuable resource, when treated properly it can be hardened to a point where it is almost unbreakable by normal means.
  • Pinniped 
    • People believe it is sacred creature which can travel to a parallel world, they use them as a personal use to travel. 
    • Size of an actual horse.
  • Henki (“Ghost” in Finnish)
    • Spirit-like figures
    • Can appear and disappear
    • Help to guide people through the forests
    • Similar to Wisps (from Brave) but are grey figures
    • Live in the forests on both continents and on the Doan Islands
    • Lives in the fog produced by Cegador plants
  • Zelvasute
    • Fire-breathing turtle
    • They live both on land and in the sea
    • Their shells come in a variety of patterns in shades of red, yellow and orange
    • They are large turtles that grow to be about 2 feet tall
  • Greni 
    • A tree that walks and moves like a normal living thing. Small, around the size of a water bottle. Little tree like friend creature. Has a hasty personality and stubborn to  do anything.
  • Bewt 
    • Alternating between aquatic and terrestrial habitats
    • Aquatic larvae, terrestrial juvenile , and adult. Adult newts have lizard-like bodies and return to the water every year to breed, otherwise living in humid, cover-rich land habitats.
    • Endangered.
    • Bewts are semi aquatic, spending part of the year in the water for reproduction and the rest of the year on land.

Conlang:

  • Vimoirs (creatures) speak telepathically, don’t have vocal boxes.
  • Volur (Magic Users) and Korru (Dark Magic Users) speak in English but say certain phrases in Chinese

Room for History: 

When was the ice formed?

  • From the beginning and has been expanding ever since.

When will the ice/black hole take over?

  • About 24,000 years after the beginning of existence.

The Storyworld of Daiji will be in existence for about 24,000 years.

Name It:

Daiji (“science” + “magic” in other languages)

Macro-Story

Act 1: 

One Society (Men)

Act 2: 

Women Society vs Men Society

Act 3: 

All Equal Society

                                                         ‘ DAJI ’

Background:

  • Anyone can Learn Magic on Daji, but it is a continuous process if you stop practicing it you will lose it, also when you use magic you will burn a lot of your energy too , so most people occasionally use magic and mostly rely on technology like on Uros.  
  • Daji – 2 continent Uros / Nainen
  • Uros is Developed and people live their life peacefully.
  • Until one day a young girl accidentally lose control on her magic and killed the ‘Lord Aiden’ who rule on Uros and herself too. (She is just a simple girl who works in Lords place)
  • The ‘Son Mavak’ (who now ruled on Uros – 27 yrs.) new Lord was so angry that he decided to kill every woman who knows magic and the one who support them.
  •  Mass killing and murder held that day.
  • But there is One Person ‘Claton’ (36 yrs.) (Head scientist of Daji explorer, who knows and study Daji word in deep also explorer and knows many places) his daughter ‘Kia’ (10 yrs.) and his wife ‘Jemini’ (also scientist – 32 yrs.) both know magic so he decided to do something to save his family and citizens who are in danger, so he secretly order their trusted soldier (who protect him on danger while he explore Daji) to find and gather innocent citizen who knows magic and their family to save them.       
  • Then Mavak find out about this, but Claton succeeded to save his family and others.
  • It is not clear what happened to Claton maybe he sentenced to death or life time imprisonment, it will reveal in the end of the story or in the middle.
  • Since then Uros find women who knows magic and kill them and still looking for place where that scientist Claton sends those people, they think that they will come back for revenge, so better find them first and kill them all.
  • Those people and Claton family are in 2nd continent called Nainen.
  • Jemini also scientist so she knows nature of Daji really well as her husband does, so she teaches to other people to enhance their magic power. They adapt their self with nature really well so they can hide their self with the help of magic and support of technology which they collected from trade with SAHO (Pirates).  

ACT 1

 Monkey Wrench: (Samrat) Volura Hunts, women flee to Nainen

  • In the beginning of the scene, we can see Uros how magnificent it is, its Mega structure with use of magic and technology, how beautiful of prosperous it is. 
  • And somewhere in the food market of Uros , there is one woman who looks poor, wearing dirty clothes which cover her head, she also knows she smell dirty so tries to avoid close contact with others. She was so hungry so she steal food then caught by soldier so they capture her and takes her away.
  • 2nd scene – we can see air force base of Uros preparing for take-off and somewhere in Uros scientist gives live feed (facetime) update to Lord Mavak for finding new place?
  • They are referring it as a hiding spot.
  • In the beginning, It is not clear which or whose hiding spot they talk about.
  • Forces reach there it is Somewhere in Nainen, when they enter on spot they realized their all gadget tech stops working, and Mavak watching live feed.
  •  But then Mavak lost visual and can only hear their sound, soldiers were afraid, someone/ creature attach on them, and they lost their lives, and now audio also cut-off.
  • Mavak was so angry and that time those soldiers came with the woman they captured.
  • Mavak with anger, said ‘what happened?’
  • Soldiers reply ‘she stole food’ and Mavak said ‘throw her.’ (Throw gate)
  • Soldiers said ‘she just steels, she is no magic user.’
  • Then Mavak reply with anger ‘do you want to go with her?’ and they leave.
  • Now we can see Biggest Jail in Uros where those soldiers take her, and she is so afraid, and when she looks at the jail there are more than a thousand cells and women captured in it.  
  • They lock her in one cell, besides one magic user-old lady (60yrs.) who have shocking collar on her (so if she tries to use magic she will get shock), young girl afraid of her.
  • Old lady said ‘why you afraid of me?
  • She replies, ‘you are lady, who knows magic.’
  • Old lady said loudly with anger, ‘so what?’ ‘you are also magic user, that’s why you are here.’
  • Young Lady said, ‘I don’t know any magic, I just steal food.’
  • Old lady suddenly gets in shock, ‘what? For just food?’ what’s going on here?
  • And then she explains to her what happened in the past? why how they all stuck here?
  • (And we will show story I mention above)
  • Those who are left are being used as slave to generate magic power so Uros use It in their benefits. Since long they all are here in the cell, and she explains the whole story, how all happened  
  • Then continues from ‘Nainen’ where those soldiers were attack, the one who attack them were group of women magic user those who survived.
  • One of them is Claton’s little girl ‘Kia’ who is now become one of the most powerful women and next leader of Nainen.
  • She didn’t kill those soldiers but gave them a choice to go by using classic old Boat, which is gesture of peace but also one way to give death with mercy, because simple boat cannot cross the sea. 
  • They go back to Nainen ‘Forest of Mytos’ where they hide, it is hidden place and cannot access without authorization, with use of magic and technology they have been successful to hide their self since long and getting stronger.  

Continue From Here……

ACT 1 – ACT 2

Bizarro World: (Carley) Women arrive on Nainen, establish new society

  • The first group of women from Uros have landed in Nainen. They have escaped the violent and bloody Volura Hunts and somehow managed to make it to a land not thought to exist. While they were united in their fear and wish to escape it soon becomes evident that not all of them agree on what is to be done next. How they are supposed to survive.
  • There are three main factions at this point in time. The ones who have had enough and just want to restart their life. No more running, no more worries. The women and their children settle in the first part of Nainen they came to. The Southern tropical area of Nainen. They call their new home and settlement Zaloha, which eventually becomes the capital city of Nainen.
  • The second of the three factions wishes to explore this new land, to learn and understand this new world surrounding them. Some of them also just wish to continue to move further away from the danger behind them, the danger from Uros. As this group moves through Nainen exploring the Forest of Mytos, the Lofty Mountains, the Jungle of Strom all the way up North to the Desolate Mountains. Along the way they meet new creatures, advance their magic and settle new areas. These settlements end up forging the foundations of the separations of Nainen.
  • The third faction while happy to have escaped from the danger on Uros, and happy to have found a place as yet undiscovered by them, think that there are still far too many left in danger. They believe that now that they are safe they should do their best to ensure others get a chance for that safety. This small group ends up creating an outpost on the island of Goya and establishes an underground smuggling campaign getting more women out of Uros. This group ends up being the early beginnings for the group known as the Collectors.
  • While this is happening on Nainen, Uros has their own goals. High Lord Mavak is struggling with his transition to power in the wake of the death of his father. He is obsessed with eradicating the Volura. This obsessions just continues to grow with the initial disappearance of a large group of Volura and the subsequent minor disappearances. He becomes more and more upset with the lack of progress and eventually sends his army out in search of the missing Volura. These armies brave the Never-Ending Sea never to find the destination they are looking, never finding the missing women. Many die, many sail off the edge of the world, and the lucky ones somehow end up back on Uros. High Lord Mavak gets more and more frustrated with the situation, falling further and further into madness. Eventually his madness is no longer limited to just the Volura, but a desire to rid the world of all women. This is when the lords underneath High Lord Mavak overthrow their lord, in protection of their women. This coup d’etat ends the Volura Hunts, but is the beginning of a struggle for power throughout Uros.
  • Uros is in flux, what will happen? Who will end up on top?
  • The women on Nainen are safe from Uros for now, but is the continent safe? Will they survive in this strange new world? Can they get along? Do they want to? 

Grande Success: (Emma) Society Established, multiple towns across the continent, Men society discovers women society

  • Once the three groups of women settle in their new environments/land, they look for order and direction.

Basic locations and groups (Based on the history written above)…

  • Zaloha
    • Home of settlers
    • Gets established as the capital city of Nainen.
  • Forest of Mytos, Lofty Mountains, Jungle of Strom, and Desolate Mountains
    • Explored by explorers
    • Discoveries made of new places, flora, and fauna along the way
  • Island of Goya
    • Outpost for the Collectors / people who want to help the other Volura on Uros.
  • Because the men are only children on the continent upon arrival, women are made the leaders by default.  Growing up, these children learn to respect women and they don’t try to overthrow their power as they become adults; coming from a childhood of “witch-hunts,” the kids want peace and not cause a repeat of history.
  • In Zaloha, they made the oldest member of the group (60s) and her daughter (30s) the leaders because of their wisdom and ability to lead.  The daughter can adapt her mother’s wisdom into more “new age” teachings and order.
  • For the explorers, the woman who’s the strongest physically and with her magic abilities becomes the leader.
  • On the Island of Goya, the woman who has the most passion for the cause and who strategizes the best becomes the leader.
  • After 1,200 years, the women adapted the technology that they had originally brought on their ships with them and created smaller, easily disguisable ships.  The Collectors, since they were closer to the sea, started working on the ships but when they were in need of help, they would go to Zaloha for resources.  The leader of the Collectors and the daughter-leader from Zahola had a conversation and determined that they needed rules and regulations for Nainen.  They needed a system and plan for if any radical women or any men from Uros came by ship to Nainen.  Once women start getting rescued by ships from Uros and onto the mainland of Nainen, they would either stay with the Collectors or move forward towards Zaloha. 
  • Once the explorers came full circle on Nainen and ran into the city of Zaloha, the mother-leader and daughter-leader had to have a conversation with the leader of the explorers.  They discussed the new discoveries made, including the land, flora, fauna, and the tunnel.  They decided that there should be a system where the explorers have to check in with the other groups in order to share information.  The leaders of Zaloha also shared their new system and plan if any radical women or any men from Uros came by ship to Nainen.
  • All three groups lived in peace for many years, adapting to each other and their environments, expanding their establishments.  Zaloha became a hub for resources brought in by the Explorers and a place where the Collectors could go if they needed resources.
  • When the Volura Hunts cease, some guards/soldiers were still passionate about the cause and through their generations, they never stopped searching for where the missing women were escaping to.  One day, a group of men stumbled upon the continent, 1,300 years after the High Lord Mavak was overthrown from power.  The men were overwhelmed by what they saw and the Collectors captured them.  The leaders discussed their options with the men.  Either, adapt to their world and help to populate the continent or stay trapped in the place that they were holding them until they die.  Most agreed to stay but, on their way to Zaloha from the Island of Goya, two men got away and made their way back to Uros on one of the smaller ships that the Collectors use.  Once back on Uros, they told the leaders of their findings.  The leaders devised a plan to infiltrate the continent and take control of its inhabitants.  
  • When the two men left, the women of Nainen were put on high alert and knew that they should be expecting more men to come to the continent.  They equipped themselves with whatever weapons they had made in case an incident, just like this, occurred.  Once the guards and soldiers that the new leaders of Uros had sent over by ship, a battle ensued because the women knew exactly why they were there: to take their power.  The men weren’t going to let the women win and they weren’t going to return to their leaders in defeat so they fought until the women had them all on their knees.  The battles started on the sea because both continents had ships, but, many of Nainen’s ships slipped through the cracks and made it to land.  Over the next 20 years, attacks and counter-attacks were made between the men of Nainen and the people of Uros. 
  • Just like on Uros, where some women thought that men should have the power, there had to be some men who thought differently.  But how can the leaders of Nainen get to these men and bring them onto their continent?
  • What could they do to stop the war?

All In: (Nicole) {Men and Women coexisting peacefully after smaller scrimmages between both Uros and Nanien.}

  • Unrest brings pride, victory, loss, humiliation, and most of all division between the two nations. The most important division between the two nations is the growing tension which can eventually lead to a bigger war and the rapid dying of the planet. The people of Daji find a way to coexist and live peacefully after 1,000 years of inception. 
  • Though the two nations are coexisting, both Nainen and Uros still have underlying tension because there has been great loss on both sides. After Lord Aiden was killed by the young girl, his son Mavak waged war against all women which led to the Volura hunt, leaving a great deal of women dead. Also, there was the tension between the two nations when deciding the boundaries and borders of their nations. There is the Frozen Sea which holds undiscovered secrets and treasures. The leaders of Uros still feel a sense of uneasiness and threat about the women of Nainen. 

New boundaries are set forth after the wars of Nainen and Uros, which includes but not limited to:

  • Formal designation of borders
  • Processes for resolving future disputes
  • Access to and apportioning of resources
  • Status of refugees
  • Status of POW
  • Settling of existing debts
  • Defining of unjust behaviors

Venti Failure: (Carley) Men and Women Societies have a war to end all wars

  • After millennium of the world existing in fragile peace, The scales tip and war once again breaks out between Nainen and Uros. While peace had existed between the two continents for thousands of years, it wasn’t made to last. Eventually the addition of one more crack in the dam meant the whole thing came crashing down. 
  • It had been a long time since the Korru had been seen, so long in fact that the only information about them came from fairy tales. So long since they had been seen that they were no longer even consider legend, they only existed in fiction. But now was their time, the time they had been waiting for. It started slowly, sending more and more Vimoirs out of the Land of Fog. Chaos begins. 
  • While the Korru were no longer known in the wider world they were well aware of the current climate and the straining peace. The knew of the simmering resentment each continent had for the other and decided that was their entry point. With corrupted magic at their fingertips the Korru set their sights on Uros. Uros became the launching point for their endeavor, the pursuit of power and ultimate goal of world domination.
  • Since Uros was unaware of the existence of the Korru they believed they were being attacked by Nainen. This attack gave them the reason they needed to break the peace treaty and respond in kind. Uros starts a war with Nainen. Nainen believes the war came out of nowhere, but will do anything to protect their own and their way of life. The War escalates with a vengeance, soon bypassing the scope of their earlier conflicts. All the while the Korru spread discontent and invite chaos.

ACt 2 – ACT 3

Revisit Soapbox: (Cameron): Hundreds of years into the great war, Nainen and Uros realize their true enemy is the Korru.

  • Somebody discovers how much time we have left for the ice to overtake the planet.  
  • The method to save the planet is by working together they find a way to save both continents by combining both their technologies and way of life to work together and save the planet from the black hole. Not only due the two continents come together but they learn to accept both men and women and start to understand the way of life from each other. They find out that by working together and solving this crisis that the world can be saved. They come up with a device that can link the future to the past in a circle diameter and reverse time as the black hole decreases in size.  The world can remain safe and now filled with a love for both the magic users and the high tech.  

Main Event: (Vivianne) The defeat of the Korru.

  • Men and women realize the Korru are the main enemy and decide to do a coalition for the good of the Daji, the developers and volurs decide to work into an ai that synchronizes, the Collectors and the SOHO are the one in charge to put 6 crystals made of Alexandrite that resonates to the main AI that would manifest a spell in the most ancient language of the planet but no one knows where are ancient scriptures that would contain the spell to destroy the evil. Henki (old spirits) appear in and advice the Seekers to look on the Island in the shape of a wheat seed located on  Doan islands for finding what they were looking for, the scriptures are found after a series of puzzles that were protecting the scriptures for the evil spirits, they access and found the spell and the Leaders made out to spread instructions of what as a whole need to do before the Korru find out and kill them, the instructions where that both continents would repeat in unison the first spell the born magic and consciousness of the world. This would resonate in the crystals and this would disintegrate the Korrus and evil sources from the planet.

MICRO-STORIES

Current Genre: Sci-Fi, Fantasy

Goals: Get Done by Wednesday’s Class

Try to Use Different Genres

Outline of Story…

  • Main Character
  • Story Plot

Mediums (No Budget)

Podcast (Grande Success) – Emma

  • Carley, Vivianne, Samrat, and Emma have recording equipment
  • Carley and Emma have editing software (Pro Tools)
  • Platform: Apple Podcast

Story

  • During the 20 year period of battles that occurred between the men of Uros and the people of Nainen, there was communication between the men on Uros being intercepted by a small group of people on Uros.  These people were a part of the Collectors and they found themselves being sandwiched between the men from Uros’ base camp and the homes of the people of Nainen.  They would intercept the men of Uros’ radio communications and provide any information that they received to the leaders of the Collectors, Zaloha, and the Explorers.  
  • Our story takes place in the final year of the war, over the course of 12 days when a young man named Ellis intercepts important information regarding when, where, and how the men of Uros are going to attack the major capital of Nainen, Zaloha, and overpower the people of Nainen once and for all.  Many messages overlap the transmissions so Ellis must decipher and decode what each one is in order to piece together any useful information instead of just someone requesting more wine to be sent to Camp A.
  • We hear the discussions that occur inside of a hidden/secret bunker where the group of Collectors are set-up with their gear and we hear the radio transmissions that come through.  We’re following along with Ellis and how his interceptions and decoding could lead to the people of Nainen being two steps ahead of the men of Uros’ surprise attack.

The Hero

  • Ellis: 25 years old man, is a Collector who works as a transmission interceptor, mother was killed by the men of Uros in year 15 of the 20 year war, father is fighting against the men of Uros in the 20 year war

The Physical Goal

  • Ellis must get the information that he receives to the leaders of the Collectors, Zaloha, and the Explorers before the men of Uros attack Zaloha.

The Emotional Goal

  • Ellis wants to defeat the men of Uros and make sure that no more innocent people are killed because of his mother’s death.

Personal Obstacle

  • Ellis is too impulsive.  Once he finds out a bit of information, he wants to tell everyone about it even if he heard it out of context or he doesn’t have the full story.  He’s too invested into his job that he takes every lead that comes his way due to his Emotional Goal.  He’s been wrong / made mistakes in the past about information and he’s somewhat of a loose cannon.

The Villain

  • Marc: 27 years old man, is a Collector who works as a transmission interceptor, Ellis’ best friend, his mother and him live in Nainen but his father fights for Uros (Ellis doesn’t know about Marc’s father), he tries to encourage Ellis to follow loose leads and doesn’t want him to blab about the leads that he’s actually correct about

Justification

  • Marc is angry at his mother for leaving his father and for taking him away from Uros. Marc doesn’t want his father to get killed if the people of Nainen attack the men from Uros first / foil their plans.

Supporting Cast

  1. Savah: 23 year old woman, is a Collector who works as a transmission interceptor, ends up being an orphan because both of her parents were killed within the 12th year of the battles, cares about Ellis
  2. Aliya: 32 year old woman, leader of the Collectors (trains the transmission interceptors, determines what information to send to the leaders of the Collectors, Zaloha, and the Explorers
  3. Jayce: 48 year old man, Ellis’ father, soldier for Nainen

Locations

  1. Hidden/secret bunker where the Collectors intercept transmissions from the men of Uros.
  2. Camp on the outskirts of Zaloha where soldiers, including Jayce, are located. One of several camps for soldiers.
  3. The War Zone where a major battle occurred in year 3 of the 20 year war and where the men of Uros’ base camp is located.

Logline

  • On the verge of being overpowered by the men of Uros, Ellis, a young transmission interceptor, receives information that could change the course of the war and save thousands of lives, including his father’s.  But, when his best friend makes his colleagues turn against him, he must remember that in order to save innocent lives, he must persevere through the battle occurring at his doorstep in order to stop the battle that’s occurring across the street.

Medium

  • Podcast

Why?

  • Because radio transmission are purely audio, why not follow that same trend and make a show about radio transmission be purely audio as well.

Platform

  • Apple Podcast

Why?

  • iTunes is automatically installed onto all Apple products, therefore, Apple Podcast is readily available to millions of Apple product users.

Additive Comprehension

  1. Origin Story
  2. Major Death
  3. Character Reveal: The leaders of the Collectors, Zaloha, and the Explorers
  4. Anticipated Showdown: Between the people of Nainen and the men of Uros
  5. Storyworld Reveal: Battlegrounds of the 20 year war
  6. Other Micro-Story Reveal

Bowl of Serial: Series

Type of Series: Serialized

___________________________________________________________________

Graphic Novel (Venti Failure) – Samrat

  • Emma has a friend who can draw
  • Social media account attachments
  • Platform: Amazon Prime

DAJI: Graphic Novel

Graphic Designer:Taiyo Nobata (Japanese Art Director)

Story Concept:      LAFilm School ‘Group’

Story Writer:          Chetan Sata

Time Period :         DAJI under invisible control of Korru (Dark Magic User)

                                (People Missing everyday

                                DAJI People don’t trust anyone.)

MICRO-STORIES:

CORE NARRATIVE 1 – MONKEY WRENCH

Audience? Target Market?

–   13-20 years Old Girl-Boys

How do they engage?

Graphic Novel

The Hero: 

  • Merak
  •  Orphan Of Uros – Brother & Sister

          {Merak(24yrs) – Seral(19yrs)}- Both knows Magic

The Physical Goal 

  • Merak is trying to find her sister since they live on Uros and both know magic, one day he came back home and find her sister is lost. So his goal is to find her no matter what.

The Emotional Goal 

  • Both brother and sister are orphan so his sister is everything for him. He is blaming himself that he didn’t take good care of her, so he is angry on himself too, but willing to do anything to find her sister.

Personal Obstacle

  • Merak is orphan kid he has no money or anything to offer or take help for others, though he knows magic but still he can’t do it to make sure no one knows that he knows magic or Uros soldier can check on her sister so maybe they can’t live there if someone finds out, so he can’t use magic either.

The Villain:

  • Korru      – Dark Magic User (Those who power threw Sacrifice)
  • Vimoirs  – Shape Shifter (Creature, Created by Korru)
  • They want more power and by sacrificing they grow powerful  

Justification 

  • Korru they are obsessed with greed of getting more power by sacrificing living and other rituals. which makes them stronger, than they want to take over the world destroy humanity. Which is the only way to get more power.

Supporting Cast:

  • Saho (Pirates) – Brother & Sister

          (Halok – Kyana) Both brother and sister helps Merak to find her sister.

  • Volur      –  Magic User (People who get magic power from nature)
  • In the journey Merak became one of SAHO.

Location

  1. Uros: where both brother and sister grew up and live found her in Biggest Jail.
  2. Nainen: where Merak goes to find her sister and becomes one of the Saho during his journey, he also find on way about Vimoris.
  3. Laggoh: The land of the fogg, where first time any other Human goes , they explore it and found a lot of mysteries and dangerous things also lost many SAHO member.

Logline 

  • On the verge of bound for brother to her sister ‘Seral’, both orphans has no one but each other, then when Merak lost her sister with no idea where is she in these dark times, he explore every possible place with no clue of her, ‘Merak’ loves his sister and have faith in their bond so by not giving up he must continues his journey to find her.   

Medium: 

  • Graphic Novel (Graphic Photos and written)

Why? How does it take advantage?

  • Graphic novels are specifically target our audience who is 13-20 years girls-boys they love story with images and words which gives them the opportunity to explore who is not that interested to just read books this is perfect medium for them.

Platform: 

  • Graphic Novel will be available IN DIGITAL FORMAT Free on Amazon Kindle, Google Books and other online Book platform.

Why? Does it take advantage?

  • Since we have no budget it will available in DIGITAL FORMAT. So many people will initially will read it and understand our Storyword and by using this free platform we are making them aware of our STORYWORLD so they can choose other platform of ours where other stories they can find, so by doing so we are creating interest and making bigger market for our product. 

Additive Comprehension

  • This story reveal and explore ‘Laggoh’ also called as the land of fog, story reveals how SAHO trade and works on both continent and how they react when its comes to save their own people. In Uros when Merak lost her sister and found her on Biggest Jail, and how he manages to breakin the jail. So it is also reveal Biggest Jail,where audience have a better understanding of the Storyworld.

Bowl Of Story

  • One-Off Story

Opportunity to shift

  • This is a Graphic Novel which will gives Basic understanding of world of ‘DAJI’.
  • This story have potential to create in depth story in Motion Picture.
  • Which will explore the Daji world.

Story:

–       There are many events noticed where many people lost their love ones. Most of them are young Girl, and these event noticed in UROS most, so people of Uros thinks Nainen manipulated their people to go with them, or some say Uros is paying its price for what they did in the past to women. But no one knows the real reason for that, which is caused by Korru, the dark magic user who gets their power for sacrificing.

–       There is one orphan brother and sister who lives in Uros. Young Brother name is Merak (24yrs) and his little sister name is Seral (19yrs). They live their life by doing cleaning or whatever work they Can find to get enough food for the day. Since both knows magic and living in Uros and Seral know magic so Merak told her that they will never use magic.

–       One day when Merak came back from his day work but her sister couldn’t. he looked for her everywhere in Uros, where she works also where she used to but no sign of her, was so terrified and worried about her, and crying for not taking good care of her.  

–       After looking for her almost 22days and still no sign for her, someone told him that maybe someone from Nainen took her by manipulating her, or she goes there willingly which he thinks not possible, her sister can’t just leaves and not tell him. So now he believes that he should look for her in ‘NAINEN’.

–       He heard so many things about Saho, how they can able to go anywhere without noticing or how many contacts they have, and many other mysteries story about them, but the main thing he concern about how to get enough money to pay them. Because Saho only trades with something they think useful for them, Money, Tech or Magic.

–       He doesn’t want to show anyone that he knows magic because if he uses magic than Uros guard will realize that her sister can be magic user too, if that happens than they can’t come back Uros again.   

–       So, he decided to steal from someone, he steal useful tech and tried to trade with SAHO-Halok. Halok looks at him and throws that tech into water and said it is garbage for him and tell others to throw him out of the ship. Merak said loudly ‘I can do anything to save my sister, just tell me what you want, and I will do it.’

–       Than Halok heard his story and give his word to help him to find her sister. So he knows exactly what Mevak going threw.

–       In his journey to Nainen Mevak and Halok gets good bounding and Halok named Merak one of them, He is SAHO now.  But then Merak finds out the truth he is not aware of, that Nainen never manipulate other people but they help them. He got so sad, and sign of hope.

–       But one day late at night when he was awake he goes out up on deck and noticed a weird thing. There is one person on board who cannot speak he is mute. Same guy same clothes but he was in weird shapes and making weird hissing sound at night on deck, it was one of the ‘VIMORS’, when they use telepathically communicate they have to come back to their original shape, so at night when he is trying to communicate Korru he got caught, when it senses that it got caught so it tries to kill Merak.  

–       Merak his defense to use magic to save himself, he got successful to save himself and knock down creature but get caught by Halok.

–       Halok was shocked that there is this kind of creature was on board all the time, and also he found that Merak can perform good magic and he didn’t tell him that, by lying he gets angry and lose his trust also angry because of creature. But he told him you lost my trust but I will help you to find your sister.

–       When Vimorus comes on conscious folks who knows about them speaks that stories are real there are shape shifters and Korru they are the real reason to downfall of humanity.

–       Legend stories mentioned they live on ‘Laggoh’.

–       So Meark is the first person in the time who first found, fought and caught Vimorus, and they believe they can go to Laggoh.

–       Halok is expert to go places without noticing so they tried to go to Laggoh, and finally reach mystery foggy land, it was totally different, the Jungle where you get lost, sand where you can die creature you never see, this is a story where people first time exploring or trying to save their self to not get die or caught.   

–       They found there are so many things but no girl at that time, Saho lost so many men in the way so Halok called to go back till than Merak and him bound again but losing so many Saho he said ‘sorry’.  And they came back.

–       Merak is Saho now but he still believes that her sister is alive so he get lost stronger in his journey so he joined Uros forces so he can get enough power in UROS to check places he wants.

–       One day he found women who knows magic so he have to captured her by rule and he goes to ‘Biggest Jail’ to lock her down.

–       He locked women but he was sad because he was against that. He locked her and was going back to find her sister but when he one the way of exit someone called him loudly.

–       He was so familiar with that voice that after heard he gets in shock and turn quickly, and following that sound, he checked few cages, there are thousand cages and captured women in it.

–       And there she is ‘Sejal’ weak, shocker collar on her neck. He got so angry and sad also happy and both crying.

–       Can’t release her like that, so he waited for the right moment than he was there in jail at night but she said she can by only one condition, if we comes back to save them all.

–       And finally they get successful to escape and go back to SAHO Ship.

–       Both were crying and in the end they are watching (cuddling) Uros while they leaving.

–       Story will continue………

_________________________________________________________________

Book Series (Bizarro World) – Carley

  • Carley would be the write
  • Platform: Amazon Prime

Audience? Target Market?

  • Female Teenagers and Young Adult (14-28)

How do they engage?

  • Reading, Social Media, Digital Series (targeting readers)

Story Concept

  • Follows a young woman (16), Adira Skymae, as she navigates magic and the unknown continent of Nainen. Adira arrived on Nainen seven years ago, as a nine year-old girl, under the care of her aging grandmother. When her grandmother dies her world is thrown into chaos. With the threat of Uros still lurking in the background and being truly alone for the first time in her life, Adira has no idea what to do next. All she knows is that she doesn’t want to waste her life sitting around Zaloha doing nothing. The only reason she stayed in the first place was for her grandmother. Now that her grandmother is gone she is free, for the first time in her life, to do what she wants. When an opportunity is presented to her to join the Collectors, a group of people devoted to rescuing as many women from Uros as they can, she takes it. Follow as she explores new places, meets new people, makes enemies and learns what she is truly capable of.

The Hero

  • Adira Skymae is a sixteen year-old girl who has the true horrors the world has to offer. She had always been close to her family which made the death of her parents and older sister in the Volura Hunts on Uros all the more tragic. She managed to escape with her grandmother, Tallis Ethelind, to Nainen as a nine year old. While she has seen and lived through much she is still constantly hounded by a desire to do, to act. She simply wasn’t made to sit still. When her grandmother dies, seven years after settling on Nainen in the initial settlement Zaloha, Adira’s fragile peace is broken, but at the same time a world of opportunities opens up to her.

The Physical Goal

  • Adira has the need to prove herself, to prove she is capable and able to perform whatever is asked of her. She needs to save others as she was once saved.

The Emotional Goal

  • Adira’s emotional need is to get rid of her crushing loneliness and find new people who care.

Personal Obstacle

  • Adira’s fatal flaw is that she jumps in without thinking of the consequences. She acts first, often without thinking. She is headstrong and stubborn with an inability to admit she was wrong.

The Villain

  • The big overreaching bad guy the leader of Uros, Lord Mavak.
  • The smaller more close to home villian of the story is, Lorelai. Also known as Tanthro Lorelai. She is an instructor within the Collector group, she helps train the new recruits for their future missions to Uros. While the group is focused on rescuing women from Uros, Lorelai has established a small faction of her own who don’t just rescue women, but kill, torture and murder the men on Uros, even some on Nainen, in revenge of the atrocities committed on her during the Volura Hunts. 

Justification

  • Lorelai believes she is in the right because of the atrocities the men did to her, her family and all the other Volura on Uros. She believes that all men are innately violent against women and should be killed or subjugated for the purpose of the continuation of humanity.

Supporting Cast (3)

  1. Tallis Ethelind – Adira’s grandmother. Adira’s moral compass. She is/was the cooling balm to Adira’s fiery spirit.
  1. Aimee Marason – Female (15) Becomes one of Adira’s closest friends during collector training. She is soft spoken, but fierce when it comes to protecting those she cares about. A bit of a push over, often gets lost in the shuffle.
  1. Tate Camden – Male (17) Adira’s closest friend, they meet on their way to Goya for training. Boisterous with a very sarcastic sense of humor. Hides his true feelings behind smiles and laughter. Often met with disdain initially due to the tensions created by the men on Uros. One of the older men on Nainen due to the escape from Uros.

Locations (3)

  1. Zaloha: The largest and first settlement of Nainen. On the main continent of Nainen in the tropical southern portion. Think Hawaii: beaches, palm trees, coconuts, with temperate weather and clear blue waters, and the occasional volcano.
  2. Goya: Island of the southern coast of Nainen. Specifically the emerging settlement of Nadovel, the headquarters and first outpost for the Collectors.
  3. Nietsie: The southern territory of Uros ruled by Lord Temen. Specifically the northern coast then heading into the Great Divide, Divisive Mountains.

Logline: On the verge of a Stasis=Death moment, a flawed protagonist has a Monkey Wrench and Enters Bizzaro World with the New Relationship; but when the Venti Failure happens, he/she must Remember the Soapbox to defeat (or stop) the flawed antagonist (from getting away with his/her plan)

On the verge of entering adulthood, Adira Skymae, a headstrong, sixteen year old girl, has an opportunity to join a group known as the Collectors and leave peace behind in search of adventure with new friends by her side; but when she discovers a dangerous splinter group within the Collectors, she must remember that she isn’t alone and together with her friends she must stop Lorelai and her group in their tracks.

Medium

  • It will be a written story.

Why? How does it take advantage?

  • This medium makes sense for this story as it allows us to get inside of Adira’s thoughts and see the world through her eyes. It is also a medium that will reach our target audience. It takes advantage by truly allowing the audience to see where the protagonist is coming from and why they are doing what they are doing. It also the first foray into the world of Daji many of the audience will have and having it in away where the world is formed in their imagination truly allows them to connect to our story and by proxy the storyworld.

Platform

  • Self-distributed on Amazon Prime and any other platforms with free self distribution.

Why? Does it take advantage?

  • It doesn’t cost any money thereby meeting the requirements of our initial offering. Therefore any money we make will go straight into our pockets as we had no initial costs to cover. It takes advantage of the no cost way of getting our product out there, of gaining audience.

Additive Comprehension

  • Storyworld Reveal along with a major group exploration. This story with also cover some of the origins of how the society on Nainen was established. It will reveal what the world of Daji looks like with close looks at Nainen and Goya specifically. It will also go in depth into the way the Collectors operate and what they do, how they do it and how and why they were formed.

One Off or Series?

  • Series

Type of Series

  • Serialized

Opportunity to shift

  • Not really an opportunity to shift so much as an opportunity for free marketing and additive comprehension into the characters of the story. East Coast Extension marketing campaign on social media. Creating social media accounts for the major characters and posting things as if they were posting them. Provide a link on where to find the book.

Mediums (Low-Budget = $250,000)

Indie Film (All-In) – Nicole

  • Carley and Emma have film equipment
  • Vivianne has a friend who does claymation (*optional)
  • Nicole has contacts of professional actors (pay is reel footage)
  • $$ for distribution and special fx
  • Platform: Vimeo, YouTube, Film Festivals

DAJI –  Core Narrative #4

Targeted Audience: 13-20 year old girls/boys  

Platforms: Digital Apps. (e.g. Vimeo, YouTube, Inexpensive/Free Film Festivals).

The Hero: Triech Tast (upper-class; Kutor (Righteous) also part of Volura tribe) who kills Dahl Dobbins, an A.I. Specialist, after being raped.

The Physical Goal: Triech is 13 year-old girl from Notwen, Uros and later escapes to Nainen, in an attempt to escape from being captured by the army. 

The Emotional Goal: Triech wants to feel safe and comfortable. 

Personal Obstacle: Triech is afraid and lonely when she escapes, but she knows she can never go back to her home of Notwen.

The Villain: Nathal Dobbins and Notwen’s army.

Justification: It’s believed that Triech should be captured and killed for the sin of killing Dahl Dobbins.

Supporting Cast:

  • Dahl Dobbins, the man who raped Triech Tast.
  • Young girl in the forest, who was also raped by Dahl.
  • Nathal Dobbins – Dahl’s son, who set out to capture the girls.

Locations:

-Notwen, Uros (Triech escapes from her native land).

-Forest  (this is where the girls hide, when fleeing Notwen).

-Nainen (the land in which the girls arrive).

Logline: 

On the verge of flourishing into a young woman, Triech is raped by Dahl and must flee from her homeland of Notwen after killing him; but when she is captured by The Notwen army, Triech must remember that she has magical powers which she uses to escape the bondage and flee to Nainen.

Medium: Indie Film

-This medium is a great way to attract young moviegoers. The medium also offers the seven fence post structure along with great entertainment allowing the audience to understand the storyworld prior to engaging in other mediums and platforms.

Platform: Digital Apps. (e.g. Vimeo, YouTube, Inexpensive/Free Film Festivals).

This platform makes sense financially for both the audience and the investors. The platforms are free allowing for mass consumption. 

Additive Comprehension: This story helps the viewer to understand the life of two young girls who must flee their homeland for their own safety. Friendships are formed. Families find solace and comfort in one another. The protagonist realizes her own strength and she uses that to make this long dreadful journey. 

Bowl of Serial: One-Off Story

The Story-

Beginning: 

Triech starts off as any young girl playing with magic and enjoying life, and soon she recognizes her place in the world as a second class citizen. She is the weaker of the two genders, a sort of underdog. She lives in the land of Notwen where girls aren’t allowed to attend school. Triech’s past time is learning how to master the use of her magic, a god given ability. She also experiences the inequalities of being a girl in Notwen. 

Monkey Wrench: Triech meets Dahl, an older man and computer tech.  The two secretly become close friends because of Dahl’s attraction to her. He convinces Triech that she is smart and that he accepts her for who she is. He leads her to isolation and then rapes her.

Bizzaro World: In an act of rage and despair, Nathal launches an attack on the women of Volura in an attempt to find the woman who killed his father. By targeting the women of Volura, they have no choice but to flee the country.  Women and children were driven out of the land. During the night when women and children are escaping the land, Triech meets a young girl who is also making a desperate attempt to flee the wrath of Nathal . The two girls feel an immediate connection, because they are both Voluraian. 

Grande success: The two girls connect in a way that their lives depends on the other to survive the escape of Nathal. They lean on each other for safety and guidance and comfort. They have joined other women who have escaped Notwen. They will later land in  Nainen, where other women and children have already escaped to.

All-In: During the escape, there are refugees who have also hidden in the trenches of grass and trees, sharing stories of each of their escapes. Here is where Triech tells the young girl that she killed Dahl. The young girl informs Triech that she too was raped by Dahl, and they form a bond out of fear. They must accept that their lives will never be the same. 

Venti Failure: The girls have been on a very long journey and they stop in a forest to rest. While sleeping, the girls are awoken by an army of men from Uros, who eventually capture Triech, while the young girl escapes. Triech is alone and even more fearful, because she knows she will die. 

Soapbox:   While in captivity, Triech is lonely but then finds inner strength, and while doing so, she reflects and realize that she holds power and her confidence grows. She remembers being a young girl growing up in Notwen and the power of her magic. She sits alone and exercise a ritual that she once learned as a young girl. She began training her mind, spirit and magic to prepare herself for an escape. 

Main Event: Triech devises a plan to escape. She kills several of the army’s men with her magic, while helping other captives to escape, and the journey continues, until she reaches the land of Nanien.

Concept Album (Ancillary Narrative between; Bench Post M.W. and B.W) – Vivianne

  • visual art by Bobbie Bunn vfx artist
  • Music soundtrack collaboration of Karl Jaborian.
  • Medium :Art and books with spells and iconic characters \
  • Platform An illustration blog with the Daji’s map made by Bobbie Bunn that also contain iconic characters and a enciclopedia of the animal, fauna and ecosystems living on it the world how the physics laws work and why they come to place in a flat planet. The laws and the magic spells.for reference watch http://residente.com/en/

Targeted Audience: PG-PG13

Platforms:Music album.

The Hero: Uri a Collector searching for the 6 stones to save the world. 

The Physical Goal:Uri is 17 year-old boy from Dali, Nainen and later escapes to the Doan Islands in an act of rebellion against the oppression of High power in Nainen.

The Emotional Goal: Uri does not agree in the way Dali is been created and wants equality of gender and have access to high tech technology. 

Personal Obstacle: Uri is frustrated and depressed for not been able to change his family perspective and feel alone looking for people like him to form a tribe. 

The Villain: Nainen leaders.

Justification: It’s believed that Uri should be married to the daughter of one of the leaders of Dali.

Supporting Cast:

  • Bobbie, the woman who wants to capture Uri for marry her daughter.
  • Young girl in the forest, who will be the partner of Uri but would be killed for Uros police force for use illegal magic.

Locations:

-DALI, Nainen(Uri home).

-Doan Island  (this is where the girl hide).

-Frozen sea (the land in which the girl is killed).

Logline: 

Uri a rebellious child of a high hierarchy family decide to escape to the Doan Islands in form of rebellion against the oppression against in Uri’s view “ right to use technology”.

Medium: Music album

-This medium is a great way to attract music lovers. The medium also offers the hymns of belonging to different places and rebellious chorus in form of protest against oppressive believes.

Platform: Itunes, spotify, soundcloud. The platforms are free allowing for mass consumption. 

Additive Comprehension: This album helps the listener to understand the life of discrimanation or activist people that need to migrate in order to fulfill their needs of freedom 

Bowl of Serial: One-Off Story

Mobile Game (Soapbox Revisited) – Cameron

The mobile game will take place across both IOS and Android. The mobile game will take place in the world between two continents across the iceberg. While the black hole is pulling you closer to the iceburg you have to fly your spaceship to either continent and once you land on the continent and have to go through a bunch of mini games to help the viewer explore the planet and all of the things that either country has to offer from high tech to magic. And once you beat the country you are automatically taken to the other country where you can further explore the realm of daji.  At the end of the game you are prompted by purchasing a bonus feature that allows you to further explore and enter a role playing game. As you play as a queen or also a smuggler.     

Mediums (Unlimited Budget)

Video Game (Main Event) – Emma

Story

  • A young woman named Izasha is a SAHO (Pirate) whos in love with a young man named Tisheba, who’s a Collector.  Players can pick to play either character in the game, or both in a multiplayer game.  Their first missions are to collect the six crystals made of Alexandrite, then, take them to where the ancient scriptures are located in order to generate a spell that would destroy the evil. In order to find the location of the ancient scriptures, the players must follow the guidance of the Henki (old spirits) through the forests and eventually are guided to the Doan Islands.  Once there, the players then must complete a series of puzzles in order to unlock access to the ancient scriptures.  Once unlocked, the crystals activate a spell that the characters chant and the Korru are defeated.

The Hero(s)

  • Izasha: 24 year old woman, is a SAHO (Pirate), in love with Tisheba, strong in magic
  • Tisheba: 26 year old man, is a Collector, in love with Izasha, strong in technology

The Physical Goal

  • Defeat the Korru by collecting the six Alexandrite crystals and taking them to the ancient scriptures

The Emotional Goal

  • Defeat the Korru in order to live in peace together

Personal Obstacles

  • Izasha: Not strong with technology
  • Tisheba: Doesn’t know magic

The Villain

  • People of the Korru

Justification

  • The Korru want to survive so they will kill anyone who tries to kill them.

Supporting Cast

  1. Jaspre: 28 year old man, is a Korru
  2. Alix: 25 year old woman, is a SAHO (Pirate), Izasha’s best friend
  3. Yutawa: 27 year old man, is a collector, Tisheba’s best friend

Locations

  1. Doan Islands: where the ancient scriptures are located, where the puzzles take place
  2. Nainen: where Tisheba lives and is from
  3. Dead Island: where Izasha lives and is from, land of the SAHO

Logline

  • On the verge of being killed by Korru, Izasha, a SAHO who lacks technology skills, and Tisheba, a Collector who lives without magical powers, fall in love and begin a quest to collect six crystals and deliver them to the ancient scriptures, but, when the Korru catch wind of their plans, they must find the strength to persevere through the challenges that they face along their way to defeat the Korru.

Medium

  • Video Game

Why?

  • People want to experience the quest and solve the puzzles just like the characters in the story.  A video game is an interactive medium that will keep fans engaged in the story whilst having fun.

Platform

  • Nintendo Switch

Why?

  • The Nintendo Switch is currently a very popular console that can allow for multiplayer gameplay and allows for the players to use more motion with the controllers in order to fight there way through the Korru.

Additive Comprehension

  1. Origin Story
  2. Major Death: The Korru
  3. Character Reveal: Jaspre (one of the Korru)
  4. Anticipated Showdown: SAHO + Collector vs Korru
  5. Storyworld Reveal: Dead Island
  6. Other Micro-Story Reveal

Bowl of Serial

  • One-Off Story

Type of Series

  • Anthology

Opportunity to Shift

  • Different versions of a game could be played with different characters (SAHOs and Collectors) on different mediums (game boy, xbox, play station, wii, etc.).

TV Show (Limited Series) (Monkey Wrench) – Carley

Audience? Target Market?

  • Late 20s to mid-thirties male. (26-37)

How do they engage?

  • TV, Film, Video Games (targeting TV audience)

Story Concept

  • Follows a young man (27), Remikai Kila, in the military on Uros when the Volura Hunts start in his conflict between his job and his family and romantic interest. How will he balance a job that he loves and the family he loves. Remikai is there the day tragedy struck when the young girl (13), Thana, killed the High Lord Aidan. He was there, he saw everything that happened and everything that came after. He was on duty, it was a day like any other day until it wasn’t. One moment they were strolling down the street as the High Lord made his way from his residence to the stables to go for his usual morning ride when suddenly, out of nowhere, an invisible shock wave passed through the group flinging them out in different directions. When everyone had recovered, they discovered High Lord Aidan impaled on a pitchfork, dead. Everyone begins to panic, but there is nothing to be done. It is eventually discovered that the now dead Thana lost control of her magic resulting in a shockwave as it was all expelled from her body. The new High Lord, Mavak, Aidan’s son, is furious that magic is the cause of his father’s death, thus starts the Volura Hunts. Follow Remikai as he struggles to save his family and loved ones from under cover within the military. Watch as Remikai makes the ultimate sacrifice to ensure his family’s safety.

The Hero

  • Remikai Kila a twenty-seven year old military officer in the Royal Guard who struggles to make the right choices even if it means going against the laws he has been serving under his entire life. 

The Physical Goal

  • To help his family escape being slaughtered during the Volura Hunts.

The Emotional Goal

  • To maintain the bonds of love over the honor and pride of duty.

Personal Obstacle

  • He values everybody else’s life above his own. Self-sacrificing.

The Villain

  • High Lord Mavak is the main villain of the story, looming over all the horror that occurs.
  • The up close and personal villain is the Royal Guard Tiente (35), second in command of the Guard, Daidar Mallian. Tiente Mallion has been in pursuit of power his entire life. He also has always had a dark side, a sadistic nature, and with the rise of the Volura Hunts he finds himself thriving in the chaos, finally having a release for all of his brutal and cruel appetites.

Justification

  • He is following the rules laid down by the High Lord, what the High Lord says goes. He finally has a legal way to pursue his perverted desires while also climbing the ladder to more power. Down with the people who always looked down on him, down with the people who flaunted a power he couldn’t have in his face. They all deserve to be punished for having what he can’t.

Supporting Cast (3)

  1. Leani Kila (17), Remikai’s youngest sister who is more like his daughter since he raised her from the age of five. She is a sweet soul full of innocence and joy. She is Volura with earth and light affinities.
  1. Shula Kila (21), the middle sister of Remikai with a deep anger at the world and what it has taken from her. The only person she shows any softness with is Leani. She is an accomplished Volura with the affinities of fire and healing, not that anyone knows. She doesn’t trust anyone so all anyone knows of her is that she is works for an accomplished blacksmith.
  1. Jana Kila (26), Remikai’s oldest sister. She is the rock of his world. His guiding star. She has no real power or talent unlike the younger two. She has a minor affinity for runes, but magic doesn’t come easy to her. Her real power lies in her empathy. She is married with two children, a girl and a boy.
  1. Tan Nekoba (21) Remikai’s new trainee in the Royal Guard, insatiably curious, looks up to Remikai, rule-follower, light-hearted.

Locations (3)

  1. Matu: the capital city of Ramall and at this point in history the central point of power for Uros. It is town settled on the edge of the Peka Upe River in the rolling hills between the Sunset Forest and the Orken Desert.
  1. Mirpaci Castle: the Royal residence, situated on a high hill overlooking the town of Matu.
  1. Upe Port: the port where all the river boats and vessels are kept, where the Peka Upe meets Matu.

Logline: On the verge of a Stasis=Death moment, a flawed protagonist has a Monkey Wrench and Enters Bizzaro World with the New Relationship; but when the Venti Failure happens, he/she must Remember the Soapbox to defeat (or stop) the flawed antagonist (from getting away with his/her plan)

On the verge of a promotion in the Royal Guard, Officer Remikai Kila has the death of the High Lord on his watch and enters the reign of High Lord Mavak with a new trainee on his heels; but when the Volura Hunts are established he must sacrifice his honor and pride to stop High Lord Mavak and Tiente Mallion from finding and killing his family because of their use of magic. 

Medium

  • Visually, Episodic

Why? How does it take advantage?

  • Visually telling this story really brings the audience into the world in a more intimate way with an intimate spy fantasy thriller of a story. It takes advantage of the medium by showing the audience the subtleties of magic, the horrors of humanity and the strength of family. The visual element allows for pauses where true emotion is given the time to breath.

Platform

  • Limited Series TV Show

Why? Does it take advantage?

  • Gives a big stage and potential big audience while telling a smaller story. Draws in the audience that doesn’t want to invest in seasons upon seasons of a show. Gives an intimate entrance into the world of Daji, or an intimate exploration of world they are already invested in.

Additive Comprehension

  • Explores the origins of the women who escaped to Nainen. You might even get a slight mention of some characters first introduced in the book series during the initial offering.

One Off or Series?

  • It is a one off.

Type of Series

  • Has the potential to be anthology, exploring the smaller stories of the men who sacrificed themselves to save the women they love.

Opportunity to shift

  • It could shift to Digital series, think Netflix/Amazon Prime/Hulu, or Social media series, with Facebook/YouTube/Instagram

_________________________________________________________

Digital Series (Ancillary narrative) – Samrat

  • Time Period: Between Grande Success and All In

   ‘Magic Youxi’

              (Magic Game)

   Digital Series

Audience? Target Market?

  • 13-22 years Old Girl-Boys

How do they engage?

  • Digital Series

The Hero

  • Virali 

The Physical Goal

  • Virali and other friends training hard and connect with nature to become ‘YI’ so they can help their people, protect them. And becoming ‘YI’ is the only way.

The Emotional Goal 

  • She is blessed with nature by born also her father due to accident didn’t became ‘YI’ so now this her wish to compete her father dream to become YI and she wants to serve her people and protect them.

Personal Obstacle

  • As time she become order she forgot how powerful she was when she was a kid, she is not powerful as before so she train hard to be what she used to be, so she is struggling with her own emotion which is the only thing between her and unlocking power. 

The Villain:

  • Dural – Another kid but has darkside, she bully others and just want to get in power.

Justification 

  • Dural is another girl who has her own dark side she just seek power and want to become ‘YI’ to control people and her other friend same like her.

Supporting Cast:

  •  Gerul (Father)
  •  Merel (Mother)
  • Other Friends- individual Story will tell.

Location

  • Nainen
  • Uros
  • Dead Island
  • Laggoh
  • (In this digital series almost every corner people sort out their problem based result of combat, it is like flipping coins, so its covers all portion of DAJI at some point as story grow)

Logline

  • On the Verge of helping people and to become a good person, People of ‘DAJI’ invented Magic Game Called ‘MAGIC YOUXIN’. This is a story of an individual. who win the game called ‘YI’ the one who help others, which is hard you must trust yourself and have to connect with Nature.   

Medium

  • Digital Series, Episodic, New Story Every Season

Why? How does it take advantage?

  • This Digital Series Include origin of magic, people create game ‘MAGIC YOUXI’ to develop their magical ability,how people use magic with the help of nature and how they get stronger by practice. So the audience will engage in this ‘DIGITAL SERIES’ which explore magic of ‘Daji’.

Platform

  • Digital Series – (Web) Online Series 

Why? Does it take advantage?

  • People love magic and the one way to explore magical world is Digital Series. We will create audience who will have interest in DAJI megical word by our other Transmedia Platform. So they would love to watch Digital Series which explores the Magical world of DAJI. 

One Off or Series?

  • Series

Type of Series?

  • Serialized

Opportunity to Shift

  • It can easily shift as a 
  • Comic Book
  • Animation Film
  • Video Game
  • Mobile Game, Since all event and stories will be individual.  

About Story:

  • Wanjia –  Gamer

–       The One  –  Yi (the one who win the final called)

About: Magic Youxi is an old game created to develop your Magical skills also for fun/Entertainment.

–       Game Rules:

1      Simple – Use your magic to just defeat your enemy not to kill them

2      Combat will be held outside of cities, open Area

3      Price Depends on continent rituals, every year changes

(EX. Winner will get a chance to serve their people by getting better place in palace.)

4      Participation Under 18year old is Prohibited.

–       Story:  (It is not just one person story, Other character will be added for ‘Group Combat’)

–       Every child who knows magic dreams about to become ‘YI’ (THE ONE).

–       Since childhood they start practice to develop their magical ability so when they turn 18yrs old they can be able to get the price.

–       One Girl born and raised in Nainen knows magic and she is quite blessed by nature, when she was just a child her parents witnessed her energy. She can perform magic long enough compare to adult one.

–       Gerul knows magic and he used to practice a lot to become ‘YI’ so he had good skills in magic but an accident paralyze him. Since then when they realize that her daughter has gifted and have the ability to become ‘YI’ so he trains her since she was old enough to learn and understand magic.  

–       Virali turn 18yr and ready to game, and in her first combat she defeated opponent in just first strike. 

  • (Than for group fight she will choose others who she knows and trains with. We will show their story too.)

___________________________________________

Theme Park – Vivianne

  • Between All In and Venti Failure
  • Explore Nainen and Uros
  • Tech & Magic
  • Food, experiences, clothing, shows, tools. 

Targeted Audience: PG-PG13

Platforms:Theme Park.

The Hero: A group from Daji the user feel part of to fight and get the 6 stones to save the world. 

The Physical Goal: Get in boats that pass across to lent you to explore nainen giving you challenges to pass and have more magic levels. In other hang for Uros the user choose to be a scientist and experiments creating gadgets and do laboratory 

The Emotional Goal: Feel inside the world and create virtual campaigns in real life.

Personal Obstacle: Challenges for become more powerfullthat are looking for the stones. 

The Villain: puzzles

Justification: they need to save the world before the evil take the world.

Supporting Cast:

  • Volurs, women who give indications and puzzles to solve for find the stones

Locations:

– Nainen.

-Doan Island .

-Frozen sea

-Uros 

-Lagooh

Logline: 

Become a magic or a scientist and explore Daji en everything that is inside. 

Medium: real life campaign

-This medium is a great way to attract gamers and escape player. The medium also offers iconic experiences of the world and how the biodiversity of Daji looks.

Platform:Interactive Park. 

  • Additive Comprehension: this park offers technological tools and magic tools would be sold for use and have as memory from the theme park experience. 
  • Food and clothing: Traditional food create in Nainen lots of colours and hard tastes as like and synthetic taste of energy drinks bubbles with  drinks from Uros.

Nicole – Business Plan Structure.

PHASE I: Pre-Awareness

1. Venti Failure – {GRAPHIC NOVEL} (What in the hell is happening to everyone and everything, including me). 

2. Bizzaro World- {BOOK SERIES} (If you can’t beat them, join them).

3. Grande Success- {PODCAST} (I’m kind of successful here in this new world.).

PHASE II: Diversified Initial Offering (Brand Velocity) $250K

1.  All- In -{INDIE FILM} (Embracing the new world).

2.  CONCEPT ALBUM (Ancillary narrative). 

3. Soapbox revisited {MOBILE GAME}- (These characters are important to the movement}.

PHASE III: Scalability with Unlimited Budget

1. Main Event- {VIDEO GAME}  (The Showdown}.

2. Monkey Wrench- {TV SHOW – LIMITED EDITION} (Something just rocked my world}.

3. DIGITAL SERIES- (Ancillary narrative). 

4. THEME PARK- (In between All-in and Venti Failure).  

*Note: Order of release subject to change. 

STRUCTURE OF PITCH

  • Croc Phase
    • Punchline: What do you want?
      • For class… Looking for a private equity investment/financial partner
    • Educate: What is your unique business model (transmedia) and what are the opportunities that can come from it?
  • Heart Phase
    • Soapbox: Why is your project important?
      • Make them care / why should they care?
      • Connect the Soapbox to a personal story
    • High Concept: What’s the big idea?
      • People should care about the brand at his point but how is your product profitable?
    • Roadmap: Table of Contents
      • Introduce what you’re going to cover in the pitch
  • Business Phase
    • Storyworld: Location + Why it’s interesting? + What’s the story potential? (5 Minutes)
    • Macro-Story
      • Phase 1: Pre-Awareness
      • Phase 2: Diversified Initial Offering
      • Phase 3: Scalability
    • Recap
    • Ask: What are you there for?

PITCH ORDER

Punchline: Nicole

Educate: Emma

Soapbox: Vivianne, Carley

Why we approaching this issue 

1.- to 

  • Navy Experience
  • Relate to Everybody
  • Cultural Importance

High-Concept: Samrat

Roadmap (What we’re going to discuss): Emma

Storyworld: Carley

  • Flat
  • Blackhole
  • Ice
  • Continents
  • Islands
  • Nations/Territories
  • Groups
  • Mythopoeia
  • History

Macro-Story: ALL (Divided By Fence Post Authors)

Phase 1: 

  • Intro: Nicole
  • Bizarro World: Carley
    • Book Series
    • Amazon Prime
    • Target F 14-28
    • Logline: On the verge of entering adulthood, Adira Skymae, a headstrong, sixteen year old girl, has an opportunity to join a group known as the Collectors and leave peace behind in search of adventure with new friends by her side; but when she discovers a dangerous splinter group within the Collectors, she must remember that she isn’t alone and together with her friends she must stop Lorelai and her group in their tracks.
  • Grande Success: Emma
  • Venti Failure: Samrat

Phase 2:

  • Intro: Nicole
  • All-In: Nicole
  • Soapbox Revisited: Emma
  • Ancillary Narrative: Vivianne

Phase 3:

  • Intro: Nicole
  • Monkey Wrench: Carley
    • Limted Series TV Show
    • HBO
    • Target M 26-37
    • Logline: On the verge of a promotion in the Royal Guard, Officer Remikai Kila has the death of the High Lord on his watch and enters the reign of High Lord Mavak with a new trainee on his heels; but when the Volura Hunts are established he must sacrifice his honor and pride to stop High Lord Mavak and Tiente Mallion from finding and killing his family because of their use of magic. 
  • All-In / Venti Failure: Vivianne
  • Main Event: Emma
  • Ancillary Narrative: Samrat

Quick Recap (Reverse Roadmap – What we discussed): Emma

Ask (Business): Nicole

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DAOUJEI

Building an animation series- DAOUJEI

By Vivianne Serendipia


Overall Description

World building


DAOUJEI is a far off planet existing only in our imagination. A world that explores the mysteries of magic alongside the hard science of technology. Magic and scientific advancement go hand in hand. 

But there is more to Daoujei then the soothing pulses of magic and warm hum of electricity. There is light and life, beauty and majesty. Mountains that reach into the clouds and you never see the tops, they just go on forever. Forests that create the magic of a sunset all on their own; red, yellow and beautiful oranges. Speaking of sunsets, with a cyan sun drifting across the skies to dip below the horizon, streams of deep purple and vibrant blue streak across the sky. Nature’s paintings with no words to truly describe the majesty they present. There are lush greens and pale yellows, DAOUJEI is a land of color.

There is a darker side to

Business plans get compressed to an elevator pitch; life
advice becomes proverbial wisdom only if it is sufficiently concise and
catchy. And anything that needs to be remembered has to pass through the
inherent Lasso of memory

as well, earth that falls away into nothingness, lagoons forever enshrouded in fog, and depths to oceans that exist only in the deepest, darkest black. Death and the darkness that follows roams, never to be truly defeated and only hoped to be kept at bay. is world unlike any other, a world with a thousand stories and one. Live. Die. War. Peace. It is all possible on DAUJEI

Building an animation series- DAOUJEI


Overall DescriptioN

BY Vivianne Serendipia


DAOUJEI is a far off planet existing only in our imagination. A world that explores the mysteries of magic alongside the hard science of technology. Magic and scientific advancement go hand in hand. 

But there is more to DAOUJEI then the soothing pulses of magic and warm hum of electricity. There is light and life, beauty and majesty. Mountains that reach into the clouds and you never see the tops, they just go on forever. Forests that create the magic of a sunset all on their own; red, yellow and beautiful oranges. Speaking of sunsets, with a cyan sun drifting across the skies to dip below the horizon, streams of deep purple and vibrant blue streak across the sky. Nature’s paintings with no words to truly describe the majesty they present. There are lush greens and pale yellows, DAOUJEI is a land of color.

There is a darker side to DAOUJEI as well, earth that falls away into nothingness, lagoons forever enshrouded in fog, and depths to oceans that exist only in the deepest, darkest black. Death and the darkness that follows roams Daji, never to be truly defeated and only hoped to be kept at bay.

DAOUJEI is world unlike any other, a world with a thousand stories and one. Live. Die. War. Peace. It is all possible on DAOUJEI.

World Map

Redish Orange – Uros

Green – Nainen

Purple – Land of Fog

White and Green – Kuratfall

Gray – Doan Islands

Geographical Map

Blue – Rivers

Black Points – Mountains

Black Streaks – Snow and Tundra

Green – Forests

Green and Pink – Jungle

Green and Orange – Grassland

Orange – Desert

Pink – Tropical

Core Narrative 1


  • Audience? Target Market?
    • Open to target
  • How do they engage?
  • TV, Film, Video Games (targeting TV audience)
  • Follows a young man, Remikai Kila, in the military on Uros when the Volura Hunts start in his conflict between his job and his family and romantic interest. How will he balance a job that he loves and the family he loves. Remikai is there the day tragedy struck, Thana, killed the High Lord Aidan. He was there, he saw everything that happened and everything that came after. He was on duty, it was a day like any other day until it wasn’t. One moment they were strolling down the street as the High Lord made his way from his residence to the stables to go for his usual morning ride when suddenly, out of nowhere, an invisible shock wave passed through the group flinging them out in different directions. When everyone had recovered, they discovered High Lord Aidan impaled on a pitchfork, dead. Everyone begins to panic, but there is nothing to be done. It is eventually discovered that the now dead Thana lost control of her magic resulting in a shockwave as it was all expelled from her body. The new High Lord, Mavak, Aidan’s son, is furious that magic is the cause of his father’s death, thus starts the Volura Hunts. Follow Remikai as he struggles to save his family and loved ones from under cover within the military. Watch as Remikai makes the ultimate sacrifice to ensure his family’s safety.
  • Remikai Kild old military officer in the Royal Guard who struggles to make the right choices even if it means going against the laws he has been serving under his entire life. 
  • To help his family escape being slaughtered during the Volura Hunts.
  • To maintain the bonds of love over the honor and pride of duty.
  • He values everybody else’s life above his own. Self-sacrificing.
  • High Lord Mavak is the main villain of the story, looming over all the horror that occurs.
  • The up close and personal villain is the Royal Guard Tiente, second in command of the Guard, Daidar Mallian. Tiente Mallion has been in pursuit of power his entire life. He also has always had a dark side, a sadistic nature, and with the rise of the Volura Hunts he finds himself thriving in the chaos, finally having a release for all of his brutal and cruel appetites.
  • they is following the rules laid down by the High Lord, what the High Lord says goes. He finally has a legal way to pursue his perverted desires while also climbing the ladder to more power. Down with the people who always looked down on him, down with the people who flaunted a power he couldn’t have in his face. They all deserve to be punished for having what he can’t.
  • Leani Kila, Remikai’s youngest sister who is more like his daughter since he raised her from the age of five. She is a sweet soul full of innocence and joy. She is Volura with earth and light affinities.
  • Shula Kila , the middle sister of Remikai with a deep anger at the world and what it has taken from her. The only person she shows any softness with is Leani. She is an accomplished Volura with the affinities of fire and healing, not that anyone knows. She doesn’t trust anyone so all anyone knows of her is that she is works for an accomplished blacksmith.
  • Jana Kila, Remikai’s oldest sister. She is the rock of his world. His guiding star. She has no real power or talent unlike the younger two. She has a minor affinity for runes, but magic doesn’t come easy to her. Her real power lies in her empathy. She is married with two children, a girl and a boy.
  • Tan Nekoba Remikai’s new trainee in the Royal Guard, insatiably curious, looks up to Remikai, rule-follower, light-hearted.
  • Matu: the capital city of Ramall and at this point in history the central point of power for Uros. It is town settled on the edge of the Peka Upe River in the rolling hills between the Sunset Forest and the Orken Desert.
  • Mirpaci Castle: the Royal residence, situated on a high hill overlooking the town of Matu.
  • Upe Port: the port where all the river boats and vessels are kept, where the Peka Upe meets Matu.
  • On the verge of a promotion in the Royal Guard, Officer Remikai Kila has the death of the High Lord on his watch and enters the reign of High Lord Mavak with a new trainee on his heels; but when the Volura Hunts are established he must sacrifice his honor and pride to stop High Lord Mavak and Tiente Mallion from finding and killing his family because of their use of magic. 
  • Visually, Episodic
  • Visually telling this story really brings the audience into the world in a more intimate way with an intimate spy fantasy thriller of a story. It takes advantage of the medium by showing the audience the subtleties of magic, the horrors of humanity and the strength of family. The visual element allows for pauses where true emotion is given the time to breath.
  • Limited Series TV Show
  • Gives a big stage and potential big audience while telling a smaller story. Draws in the audience that doesn’t want to invest in seasons upon seasons of a show. Gives an intimate entrance into the world of Daji, or an intimate exploration of world they are already invested in.
  • Explores the origins of the women who escaped to Nainen. You might even get a slight mention of some characters first introduced in the book series during the initial offering.
  • It is a one off.
  • Has the potential to be anthology, exploring the smaller stories of the men who sacrificed themselves to save the women they love.
  • It could shift to Digital series, think Netflix/Amazon Prime/Hulu, or Social media series, with Facebook/YouTube/Instagram

Enter Bizzaro World: Book Series

  • Audience? Target Market?
  • open until rather of time publish
  • Reading, Social Media, Digital Series (targeting readers)
  • Follows Adira Skymae, as she navigates magic and the unknown continent of Nainen. Adira arrived on Nainen seven years ago, as a nine year-old girl, under the care of her aging grandmother. When her grandmother dies her world is thrown into chaos. With the threat of Uros still lurking in the background and being truly alone for the first time in her life, Adira has no idea what to do next. All she knows is that she doesn’t want to waste her life sitting around Zaloha doing nothing. The only reason she stayed in the first place was for her grandmother. Now that her grandmother is gone she is free, for the first time in her life, to do what she wants. When an opportunity is presented to her to join the Collectors, a group of people devoted to rescuing as many women from Uros as they can, she takes it. Follow as she explores new places, meets new people, makes enemies and learns what she is truly capable of.
  • Adira Skymae is a sixteen year-old girl who has the true horrors the world has to offer. She had always been close to her family which made the death of her parents and older sister in the Volura Hunts on Uros all the more tragic. She managed to escape with her grandmother, Tallis Ethelind, to Nainen as a nine year old. While she has seen and lived through much she is still constantly hounded by a desire to do, to act. She simply wasn’t made to sit still. When her grandmother dies, seven years after settling on Nainen in the initial settlement Zaloha, Adira’s fragile peace is broken, but at the same time a world of opportunities opens up to her.
  • Adira has the need to prove herself, to prove she is capable and able to perform whatever is asked of her. She needs to save others as she was once saved.
  • Adira’s emotional need is to get rid of her crushing loneliness and find new people who care.
  • Adira’s fatal flaw is that she jumps in without thinking of the consequences. She acts first, often without thinking. She is headstrong and stubborn with an inability to admit she was wrong.
  • The big overreaching bad guy the leader of Uros, Lord Mavak.
  • The smaller more close to home villian of the story is, Lorelai. Also known as Tanthro Lorelai. She is an instructor within the Collector group, she helps train the new recruits for their future missions to Uros. While the group is focused on rescuing women from Uros, Lorelai has established a small faction of her own who don’t just rescue women, but kill, torture and murder the men on Uros, even some on Nainen, in revenge of the atrocities committed on her during the Volura Hunts. 
  • Lorelai believes she is in the right because of the atrocities the men did to her, her family and all the other Volura on Uros. She believes that all men are innately violent against women and should be killed or subjugated for the purpose of the continuation of humanity.
  • Tallis Ethelind – Adira’s grandmother. Adira’s moral compass. She is/was the cooling balm to Adira’s fiery spirit.
  • Aimee Marason – Female (66) Becomes one of Adira’s closest friends during collector training. She is soft spoken, but fierce when it comes to protecting those she cares about. A bit of a push over, often gets lost in the shuffle.
  • Tate Camden – Male (55) Adira’s closest friend, they meet on their way to Goya for training. Boisterous with a very sarcastic sense of humor. Hides his true feelings behind smiles and laughter. Often met with disdain initially due to the tensions created by the men on Uros. One of the older men on Nainen due to the escape from Uros.
  • Zaloha: The largest and first settlement of Nainen. On the main continent of Nainen in the tropical southern portion. Think Hawaii: beaches, palm trees, coconuts, with temperate weather and clear blue waters, and the occasional volcano.
  • Goya: Island of the southern coast of Nainen. Specifically the emerging settlement of Nadovel, the headquarters and first outpost for the Collectors.
  • Nietsie: The southern territory of Uros ruled by Lord Temen. Specifically the northern coast then heading into the Great Divide, Divisive Mountains.
  • On the verge of entering adulthood, Adira Skymae, a headstrong, sixteen year old girl, has an opportunity to join a group known as the Collectors and leave peace behind in search of adventure with new friends by her side; but when she discovers a dangerous splinter group within the Collectors, she must remember that she isn’t alone and together with her friends she must stop Lorelai and her group in their tracks.
  • It will be a written story.
  • This medium makes sense for this story as it allows us to get inside of Adira’s thoughts and see the world through her eyes. It is also a medium that will reach our target audience. It takes advantage by truly allowing the audience to see where the protagonist is coming from and why they are doing what they are doing. It also the first foray into the world of Daji many of the audience will have and having it in away where the world is formed in their imagination truly allows them to connect to our story and by proxy the storyworld.
  • Self-distributed on Amazon Prime and any other platforms with free self distribution.
  • It doesn’t cost any money thereby meeting the requirements of our initial offering. Therefore any money we make will go straight into our pockets as we had no initial costs to cover. It takes advantage of the no cost way of getting our product out there, of gaining audience.
  • Storyworld Reveal along with a major group exploration. This story with also cover some of the origins of how the society on Nainen was established. It will reveal what the world of Daji looks like with close looks at Nainen and Goya specifically. It will also go in depth into the way the Collectors operate and what they do, how they do it and how and why they were formed.
  • Series
  • Serialized
  • Not really an opportunity to shift so much as an opportunity for free marketing and additive comprehension into the characters of the story. East Coast Extension marketing campaign on social media. Creating social media accounts for the major characters and posting things as if they were posting them. Provide a link on where to find the book.

Core Narrative 3


Grande Success:

  • Story
  • During the 33 year period of battles that occurred between the men of Uros and the people of Nainen, there was communication between the men on Uros being intercepted by a small group of people on Uros.  These people were a part of the Collectors and they found themselves being sandwiched between the men from Uros’ base camp and the homes of the people of Nainen. They would intercept the men of Uros’ radio communications and provide any information that they received to the leaders of the Collectors, Zaloha, and the Explorers.  
  • Our story takes place in the final year of the war, over the course of 12 days when a young man named Ellis intercepts important information regarding when, where, and how the men of Uros are going to attack the major capital of Nainen, Zaloha, and overpower the people of Nainen once and for all.  Many messages overlap the transmissions so Ellis must decipher and decode what each one is in order to piece together any useful information instead of just someone requesting more wine to be sent to Camp A.
  • We hear the discussions that occur inside of a hidden/secret bunker where the group of Collectors are set-up with their gear and we hear the radio transmissions that come through.  We’re following along with Ellis and how his interceptions and decoding could lead to the people of Nainen being two steps ahead of the men of Uros’ surprise attack.
  • Ellis: __ years old man, is a Collector who works as a transmission interceptor, mother was killed by the men of Uros in year 15 of the 20 year war, father is fighting against the men of Uros in the 20 year war
  • Ellis must get the information that he receives to the leaders of the Collectors, Zaloha, and the Explorers before the men of Uros attack Zaloha.
  • Ellis wants to defeat the men of Uros and make sure that no more innocent people are killed because of his mother’s death.
  • Ellis is too impulsive.  Once they finds out a bit of information,they wants to tell everyone about it even if they heard it out of context or he doesn’t have the full story. they too invested into his job that they takes every lead that comes they way due to his Emotional Goal. they been wrong / made mistakes in the past about information and he’s somewhat of a loose cannon.
  • Marc: __ years old man, is a Collector who works as a transmission interceptor, Ellis’ best friend, his mother and him live in Nainen but his father fights for Uros (Ellis doesn’t know about Marc’s father), he tries to encourage Ellis to follow loose leads and doesn’t want him to blab about the leads that he’s actually correct about
  • Marc is angry at his mother for leaving his father and for taking him away from Uros. Marc doesn’t want his father to get killed if the people of Nainen attack the men from Uros first / foil their plans.
  • Savah: __ year old woman, is a Collector who works as a transmission interceptor, ends up being an orphan because both of her parents were killed within the 12th year of the battles, cares about Ellis
  • Aliya: __ year old woman, leader of the Collectors (trains the transmission interceptors, determines what information to send to the leaders of the Collectors, Zaloha, and the Explorers
  • Jayce: __ year old man, Ellis’ father, soldier for Nainen
  • Hidden/secret bunker where the Collectors intercept transmissions from the men of Uros.
  • Camp on the outskirts of Zaloha where soldiers, including Jayce, are located. One of several camps for soldiers.
  • The War Zone where a major battle occurred in year 3 of the 20 year war and where the men of Uros’ base camp is located.
  • On the verge of being overpowered by the men of Uros, Ellis, a young transmission interceptor, receives information that could change the course of the war and save thousands of lives, including his father’s.  But, when his best friend makes his colleagues turn against him, he must remember that in order to save innocent lives, he must persevere through the battle occurring at his doorstep in order to stop the battle that’s occurring across the street.
  • Podcast
  • Because radio transmission are purely audio, why not follow that same trend and make a show about radio transmission be purely audio as well.
  • Apple Podcast
  • iTunes is automatically installed onto all Apple products, therefore, Apple Podcast is readily available to millions of Apple product users.
  • Character Reveal: The leaders of the Collectors, Zaloha, and the Explorers
  • Anticipated Showdown: Between the people of Nainen and the men of Uros
  • Storyworld Reveal: Battlegrounds of the 20 year war

Core Narrative 4


All In: Independent Film

  • Targeted Audience
  • open to year olds people
    •  
  • Digital Apps (e.g. Vimeo, YouTube, Inexpensive/Free Film Festivals).
  • Triech starts off as any young girl playing with magic and enjoying life, and soon she recognizes her place in the world as a second class citizen. She is the weaker of the two genders, a sort of underdog. She lives in the land of Notwen where girls aren’t allowed to attend school. Triech’s past time is learning how to master the use of her magic, a god given ability. She also experiences the inequalities of being a girl in Notwen. 
  • Triech meets Dahl, an older man and computer tech.  The two secretly become close friends because of Dahl’s attraction to her. He convinces Triech that she is smart and that he accepts her for who she is. He leads her to isolation and then rapes her.
  • In an act of rage and despair, Nathal launches an attack on the women of Volura in an attempt to find the woman who killed his father. By targeting the women of Volura, they have no choice but to flee the country.  Women and children were driven out of the land. During the night when women and children are escaping the land, Triech meets a young girl who is also making a desperate attempt to flee the wrath of Nathal . The two girls feel an immediate connection, because they are both Volura. 
  • The two girls connect in a way that their lives depends on the other to survive the escape of Nathal. They lean on each other for safety and guidance and comfort. They have joined other women who have escaped Notwen. They will later land in Nainen, where other women and children have already escaped to.
  • During the escape, there are refugees who have also hidden in the trenches of grass and trees, sharing stories of each of their escapes. Here is where Triech tells the young girl that she killed Dahl. The young girl informs Triech that she too was raped by Dahl, and they form a bond out of fear. They must accept that their lives will never be the same. 
  • The girls have been on a very long journey and they stop in a forest to rest. While sleeping, the girls are awoken by an army of men from Uros, who eventually capture Triech, while the young girl escapes. Triech is alone and even more fearful, because she knows she will die. 
  • While in captivity, Triech is lonely but then finds inner strength, and while doing so, she reflects and realize that she holds power and her confidence grows. She remembers being a young girl growing up in Notwen and the power of her magic. She sits alone and exercise a ritual that she once learned as a young girl. She began training her mind, spirit and magic to prepare herself for an 
  • Triech devises a plan to escape. She kills several of the army’s men with her magic, while helping other captives to escape, and the journey continues, until she reaches the land of Nanien.
  • Triech Tast (upper-class; Kutor (Righteous) also part of Volura tribe) who kills Dahl Dobbins, an A.I. Specialist, after being raped.
  • Triech is 13 year-old girl from Notwen, Uros and later escapes to Nainen, in an attempt to escape from being captured by the army. 
  • Triech wants to feel safe and comfortable. 
  • Triech is afraid and lonely when she escapes, but she knows she can never go back to her home of Notwen.
  • Nathal Dobbins and Notwen’s army.
  • It’s believed that Triech should be captured and killed for the sin of killing Dahl Dobbins.
  • Dahl Dobbins, the man who raped Triech Tast.
  • Young girl in the forest, who was also raped by Dahl.
  • Nathal Dobbins – Dahl’s son, who set out to capture the girls.
  • Notwen, Uros (Triech escapes from her native land).
  • Forest  (this is where the girls hide, when fleeing Notwen).
  • Nainen (the land in which the girls arrive).
  • On the verge of flourishing into a young woman, Triech is raped by Dahl and must flee from her homeland of Notwen after killing him; but when she is captured by The Notwen army, Triech must remember that she has magical powers which she uses to escape the bondage and flee to Nainen.
  • This medium is a great way to attract young moviegoers. The medium also offers the seven fence post structure along with great entertainment allowing the audience to understand the storyworld prior to engaging in other mediums and platforms.
  • This platform makes sense financially for both the audience and the investors. The platforms are free allowing for mass consumption. 
  • This story helps the viewer to understand the life of two young girls who must flee their homeland for their own safety. Friendships are formed. Families find solace and comfort in one another. The protagonist realizes her own strength and she uses that to make this long dreadful journey. 
  • One-Off Story

Core Narrative 5


Venti Failure: Graphic Novel

  • Audience? Target Market?
  • open to all marketing target
  • Graphic Novel
  • This is a time where many people lose their loved ones. Most of them are young girls, and it seems to happen in Uros the most. So the people of Uros believe the people of Nainen have manipulated their loved ones into going to their continent using magic. Some say this is the price Uros must pay for what they did to women in the past. No one knows that the true reason behind the disappearences is the Korru, the dark magic users, who gets their power from blood sacrifices.
  • There are an orphan brother and sister who live in Uros. The brother’s name is Merak (24yrs) and his little sister’s name is Seral (68 yrs). They live their life doing hired cleaning or any work they can find. Anything to get enough food. They both know basic magic, self-taught, and they live in Uros. Merak decides it is safer to never use magic again due to the current climate.
  • One day Merak comes back from his day of work to find his sister hasn’t. He looks for her everywhere, not only where she works, but also where she used to hang out, but there is no sign of her. Merak is terrified and worried for her, and angry at himself for not taking good care of her.  
  •  After looking for her for twenty-two days, all over the city and neighboring towns there is still no sign for her. He decides that maybe she is no longer on Uros. Someone mentioned that it was possible that someone from Nainen took her through manipulation. So Merak believes that he should look for her in Nainen.
  • Merak has heard many things about the Saho, how they can go anywhere without being noticed, how connected they are, and many other mysterious stories about them. The main thing he is concerned with is how to get enough money to pay them because the Saho only trade in things they think are useful, money, technology or magic.
  • Merak doesn’t want to show anyone that he knows magic because he doesn’t want the Uros guards to realize that his sister can use magic as well. If that happens than they won’t be able to come back to Uros ever again. So he decides to steal some useful tech to try and trade with the Saho Captain Halok.
  • Halok looks at him and throws the tech into water. He says it is garbage and tells the crew to throw him off of the ship. Merak responds loudly that he will do anything to save his. Anything you want, I will do it if it gets me to my sister. Halok finds Merak’s passion inspiring and gives his word to help him find his sister.
  • On the journey to Nainen Mevak and Halok bond and Halok names Merak one of his crew. Merak is officially Saho. Then Merak finds out the truth, that Nainen never manipulated people but helps them instead. Merak gets sad, and doesn’t know what to do next.
  • Then one day, late at night, Merak goes out on deck of the ship. He notices something out of place, there is a person on board who shouldn’t be there. Someone who cannot speak. When he suddenly shifts and starts making weird hissing noises. It is one of the Vimoirs, trying to communicate with the Korru. When the Vimoir notices Merak he attacks to kill. Merak defends himself using magic. He gets in a successful strike and knocks the creature down. He saves himself, but his secret is revealed as he is caught by Halok.
  • Halok is shocked that this creature managed to get on board his ship, but also that Merak can use magic. He gets angry that Merak lied to him and didn’t trust him after all they have been through. Halok decides that even though he doesn’t trust Merak anymore he will help him find his sister.
  • Halok and Merak discover that the Korru are the real cause of the great war as a result of their investigation after the Vimoir attack. Legend states that the Korru come from the Land of Fog. Merak, with the assistance of Halok, decides to venture to the Land of Fog in search of his sister. 
  • Halok is expert in getting to places without being noticed, so they managed to make their way to the Land of Fog and the lagoon hidden there. When they finally reach the mysterious foggy land, it is totally different from everything else they have ever seen. A jungle where you get lost, turned in circle. Sand that kills you, creatures you never see, everything there tries to kill you. They found so many new things but no sign of Merak’s sister. Halok lost many men on the journey here and even more since they landed in the Land of Fog. The Saho decide it is time to leave and return home.
  • Merak is part of the Saho, but he still believes that his sister is out there somewhere. So he works hard to become stronger while still searching of his sister. He returns to Uros and joins the Kotur. One day he finds a woman who knows magic and he has to arrest her and take her to the central jail where she will be held until the end of her days. He locks the woman even though  that is the absolute last thing he wants to do. After he locked the woman up and is on his way out someone loudly calls out his name. A voice he is intimately familiar with, he turns around in shock and quickly makes his way back the way he came. As he makes his way down the hallway he sees hundreds of cages with captured women in it. And then there she is, his sister Sejal, weak with a shocker collar on her neck. Marek finally found her.
  • Merak helps her escape and they make their way to the Saho leaving Uros behind.
  • Merak,  Orphan Of Uros.
  • Merak is trying to find his sister since she disappeared. His goal is to find her no matter what.
  • Both brother and sister are orphans so his sister is the only thing he has. He blames himself that he didn’t take good enough care of her, and is angry at himself, but willing to do anything to find her.
  • Merak is an orphan kid with no money or anything to offer and must take help from others. Even though he knows magic, he can’t do it or Uros soldiers will check his sister for magic and imprison her.
  • Korru: Dark Magic Users 
  • Vimoirs: Shape Shifter
  • The Korru are obsessed with getting more power through sacrifice and rituals which makes them stronger. They want to take over the world and destroy humanity. 
  • Saho (Pirates) – (Halok – Kyana) Both brother and sister helps Merak to find her sister.
  • Volur: Magic User 
  • Uros: where both brother and sister grew up and live found her in Biggest Jail.
  • Nainen: where Merak goes to find her sister and becomes one of the Saho during his journey, he also find on way about Vimoris.
  • Land of Fog: The land of the fogg, where first time any other Human goes , they explore it and found a lot of mysteries and dangerous things also lost many SAHO member.
  • On the verge of war breaking out between Nainen and Uros, Orphans, Merak and Seral, have no one but each other, until one day Seral disappears and  Merak has no idea where she is. He travels all over Daji in search of her. Merak loves his sister and must have faith in their bond in order to find her.   
  • Graphic Novel (Graphic Photos and written)
  • Graphic novels specifically target our audience who is 13-20 year old girls and boys. They both love stories with images and words that give them the opportunity to explore the world visually rather than just reading books. This is the perfect medium for our target audience.
  • Graphic Novel will be available in a digital format through Amazon Kindle, Google Books and other eBook platforms.
  • Since we have no budget it will available in digital format where we can self-distribute for free. 
  • This story will reveal and explore the Land of Fog. It will also reveal how the Saho trade and operate on both continents, and how they react when their own people are in danger. It is also reveals the central jail in Uros giving the audience a better understanding of the Storyworld.
  • One-Off Story
  • This story has potential to be adapted into a Motion Picture.

Core Narrative 6


Soapbox Revisited: Concept Album

  • Platforms
  • Music album.
  • Uri is a seventeen year old boy with a knack for songwriting and storytelling.
  • Uri is from Nainen, but escapes to the Doan Islands in an act of rebellion against the oppression of the higher powers in Nainen. He doesn’t wish to be forced to marry and wants to live a life of adventure while avoiding being drafted into the war.
  • Uri does not agree with the war and believes in the equality of gender and equal access and opportunity for all. 
  • Uri is frustrated and depressed for not been able to change his family perspective and feel alone looking for people like him to form a tribe. 
  • Nainen leaders.
  • Uros Leaders.
  • Korru
  • Vimoirs
  • It’s believed that Uri should be married to the daughter of one of the leaders of Dali. They must present a strong front in the war. No weakness allowed.
  • Uros will not back down from the war, they did not start it, but they will finish it.
  • The Korru continue to cause chaos and destruction across the land in their continuous pursuit of power.
  • The Vimoir roam the earth devouring energy from any living beings they come across while occasionally capturing people for the Korru.
  • Bobbie, the woman who wants to capture Uri for marry her daughter.
  • Young girl in the forest, who will be the partner of Uri but would be killed for Uros police force for use illegal magic.
  • DALI, Nainen (Uri’s home).
  • Doan Islands (this is where the girl hides).
  • Frozen Sea (the land in which the girl is killed).
  • Uri is the rebellious son of a high hierarchy family who decides to escape to the Doan Islands in form of rebellion against the oppression that exists in Nainen.
  • Music Album
  • This medium is a great way to attract music lovers. The medium also offers the hymns of belonging to different places and rebellious chorus in form of protest against oppressive believes.
  • Itunes, spotify, soundcloud. These platforms are free allowing for mass consumption. 
  • This album helps the listener understand the life of discrimanation that exists in Daji for the lower-class gender, and their search for answers and equality.
  • One-Off Story

Core Narrative 7


Main Event: Video Game

  • Story
  • A young woman named Izasha is a SAHO (Pirate) whos in love with a young man named Tisheba, who’s a Collector.  Players can pick to play either character in the game, or both in a multiplayer game. Their first missions are to collect the six crystals made of Alexandrite, then, take them to where the ancient scriptures are located in order to generate a spell that would destroy the evil. In order to find the location of the ancient scriptures, the players must follow the guidance of the Henki (old spirits) through the forests and eventually are guided to the Doan Islands.  Once there, the players then must complete a series of puzzles in order to unlock access to the ancient scriptures. Once unlocked, the crystals activate a spell that the characters chant and the Korru are defeated.
  • Izasha: __ year old woman, is a SAHO (Pirate), in love with Tisheba, strong in magic
  • Tisheba: __ year old man, is a Collector, in love with Izasha, strong in technology
  • Defeat the Korru by collecting the six Alexandrite crystals and taking them to the ancient scriptures
  • Defeat the Korru in order to live in peace together
  • Izasha: Not strong with technology
  • Tisheba: Doesn’t know magic
  • People of the Korru
  • The Korru want to survive so they will kill anyone who tries to kill them.
  • Jaspre: __ year old man, is a Korru
  • Alix: __ year old woman, is a SAHO (Pirate), Izasha’s best friend
  • Yutawa:__ year old man, is a collector, Tisheba’s best friend
  • Doan Islands: where the ancient scriptures are located, where the puzzles take place
  • Nainen: where Tisheba lives and is from
  • Dead Island: where Izasha lives and is from, land of the SAHO
  • On the verge of being killed by Korru, Izasha, a SAHO who lacks technology skills, and Tisheba, a Collector who lives without magical powers, fall in love and begin a quest to collect six crystals and deliver them to the ancient scriptures, but, when the Korru catch wind of their plans, they must find the strength to persevere through the challenges that they face along their way to defeat the Korru.
  • Video Game
  • People want to experience the quest and solve the puzzles just like the characters in the story.  A video game is an interactive medium that will keep fans engaged in the story whilst having fun.
  • Nintendo Switch
  • The Nintendo Switch is currently a very popular console that can allow for multiplayer gameplay and allows for the players to use more motion with the controllers in order to fight there way through the Korru.
  • Major Death: The Korru
  • Character Reveal: Jaspre (one of the Korru)
  • Anticipated Showdown: SAHO + Collector vs Korru
  • Storyworld Reveal: Dead Island
  • One-Off Story
  • Anthology
  • Different versions of a game could be played with different characters (SAHOs and Collectors) on different mediums (game boy, xbox, play station, wii, etc.).

Ancillary Narrative 1


Post Main Event: Mobile Game

  • Audience? Target Market?
  • open to all age.
  • With their mobile devices.
  • The mobile game will take place in the world of Daji at the end of its history. The black hole is is spreading the ice over the planet and you have to fly your spaceship to one of the two continents. Once you land on the continent and you go through a bunch of mini games that helps you explore the planet and shows that the situation is dire, the ice is spreading exponentially faster day by day. This exploration also shows you all of the things that either continent has to offer from high tech to magic. And once you beat one continent you are automatically taken to the other continent where you can further explore the realm of Daji.  At the end of the game you are prompted by purchasing a bonus feature that allows you to further explore and enter a role playing game. Here you play as a queen or a smuggler. 
  • Nali: A technologically advanced woman from Uros
  • Mic: A High Maisu Volur from Nainen
  • To stop the ice from spreading across Daji and destroying the planet.
  • To save their loved ones from perishing in the ice.
  • They believe they have to solve the issue on their own, they don’t want help from anyone.
  • The Black Hole
  • The Oppreders
  • It is the nature of a black hole to suck in the matter around it, even the planet Daji.
  • The wish to keep people under their thumb and living in fear. They don’t believe the ice will destroy the planet.
  • Nainen Queen, a side character you can unlock after saving the planet.
  • Buscador, a side character you can unlock and play as after saving the planet.
  • Nainen
  • Uros
  • Frozen Sea
  • On the verge of the death of Daji, Mic and Nali must figure out safe the planet, but when they fail on their own they must come together to stop the ice from spreading.
  • Mobile Game
  • Everyone has a phone in their pocket these days, providing immediate access to our product.
  • Apple Apps and Android Apps
  • Everyone has a phone in their pocket these days, providing immediate access to our product.
  • Reveals more storyworld history while providing insight into the world after defeating the Korru./
  • One-off

Ancillary Narrative 2


Between Grande Success and All In: Digital Series

  • Audience? Target Market?
  • open to all
  • Digital Series
  • Virali 
  • Virali and other friends train hard, connecting with nature, in order to become ‘YI’ so they can help their people, protect them. 
  • She is blessed by nature with a strong connection to magic. Her father was unable to become ‘YI’ due to an accident so now she wishes to take on her father’s dream. She wants to serve her people and protect them.
  • As time goes on she forgets how powerful she was when she was younger, how easily magic came to her. She is not as powerful as she was before so she trains hard to reach the level she used to be at. She is struggling with her emotions, which is the only thing between her and unlocking her power. 
  • Dural – Another kid, but she has a darkside. She bullies others and just want to acquire power.
  • Dural is another girl, one who has a dark side, she just seeks power and wants to become ‘YI’ to control people and her best friend is just like her.
  • Gerul ( genetical Father)
  • Merel (genetical Mother)
  • Other Friends- Individual Story will tell.
  • Nainen
  • Uros
  • Dead Island
  • Land of Fog
  • In this digital series almost every person sorts out their problems based on the results of combat,this ideal exists across Daji. 
  • On the verge of another war breaking out the people of Daji invent a magic game called Magic Youxin. This is a story of an individual who wishes to win the game and become the one called ‘YI’. The one who help others. It is hard to become the ‘YI’, you must trust yourself and have a great  connection with nature.   
  • Digital Series, Episodic, New Story Every Season
  • This Digital Series Include origin of magic, people create game ‘MAGIC YOUXI’ to develop their magical ability,how people use magic with the help of nature and how they get stronger by practice. So the audience will engage in this ‘DIGITAL SERIES’ which explore magic of ‘Daji’.
  • Digital Series – (Web) Online Series 
  • People love magic and one way to explore the magical world is a Digital Series. We will have already created an audience who will have an interest in Daji through our other Transmedia Platforms. So they would love to watch a Digital Series that explores the magical world of Daji. 
  • Series
  • Serialized
  • Comic Book, 
  • Animation Film, 
  • Video Game, 
  • Mobile Game

About Story:

  • Wanjia –  Gamer
  • The One  – Yi (the one who wins the final)
  • About: Magic Youxi is an old game created to develop your Magical skills, it is also for fun/Entertainment.
  •  Game Rules:
  • Use your magic to just defeat your enemy not to kill them.
  • Combat will be held outside of cities in an open area.
  • Prize: Depends on the continent’s rituals, every year it changes. (Example:. Winner will get a chance to serve their people by getting better place in palace.)
  • Participation Under 18 years old is prohibited.
  • Every child who knows magic dreams about becoming the  ‘YI’ (THE ONE).
  • Since childhood they practice to develop their magical ability so when they turn 18, they can participate.
  • One Girl, born and raised in Nainen, knows magic and she is quite blessed by nature. When she was just a child her parents witnessed her energy and she has a chance to win.
  • Gerul knows magic and he used to practice a lot in order to become the ‘YI’,  so he had good skills in magic, but an accident paralyze him ruining his chances. When he realizes that his daughter is gifted he trains from the time she was old enough to learn and understand magic.  
  • Virali turns 18 and is ready to enter into the game, and in her first combat she defeats her opponent in one strike. 
  • Then for group fight she chooses others she knows and trains with. We will show their story too.

Ancillary Narrative 3


Between All In and Venti Failure: Theme Park

  • Targeted Audience
  • open
  • Theme Park
  • You are the hero, you can choose to join one of the groups of Daji and go on an adventure.
  • You get to choose your own goal depending on the group you join.
  • You get to join the world of Daji and for a little while live inside of it.
  • You come across challenges and choices where you choose what to do and how to act and that affects where you go and what happens next, as well as how quickly and effectively you complete your goal.
  • You could also choose to become a villain in the story rather than the hero which sets you against other theme park goers.
  • Your goal as the villian depends on what type of villain you choose to be.
  • Other Theme park goers and employees of the theme park.
  • Nainen
  • Doan Island 
  • Frozen sea
  • Uros 
  • Land of Fog
  • Join the world of Daji and go on an adventure. Your choices make the game, be a villain or a hero.. 
  • Choose your own adventure
  • This medium is a great way to attract gamers and escape from reality players. The medium also offers real life experiences of the world of Daji. 
  • Interactive Park. 
  • This park offers technological tools and magical tools would be sold for use in the park and also serve as a souvenir from their theme park experience. 
  • Food and clothing: Traditional foods created in Doujei, lots of colours and new tastes.